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HexStart

Feedback comments for LD53

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TimestampSince previousGameHexStart's comment
May 3 00:03:43 Disk Dasher ♥ 2 Liked the models and the overall color scheme of the city. It could be fun to have a little more inertia to the movement and rotations. I also often lacked just a bit of distance when jumping between buildings and instinctively wanted to double jump, I think it would fit the game quite well.
May 3 09:56:23 9h 52m Hover Bites ♥ 3 I have a fair bit of nostalgia for the old settlers games, so the idea really resonated with me. It's pretty cool to see the gameplay running as soon as you enter the main menu, explains the game before you even begin. The visuals are lovely, I like to see the little items appear beside the buildings. I'd even stick to using item models everywhere instead of having separate icons, but I'm assuming that there was not enough time for all items. The gameplay is solid, I could see myself playing that for much longer. The little upgrades to drones really help, because you can optimize the plan without redoing all of it. The only aspect I think could use a general rework is the UX of making a plan. It would be more convenient to just click and connect buildings on the main screen instead of going back and forth between the drone window and the map. Overall a pretty legit entry, good job!
May 4 12:19:45 26h 23m Delivering realness: The human simulator ♥ 1 Loved it, I'd only welcome a bit more than 10 seconds to deliver the best face I could possibly deliver ': ) Timelapses were a nice touch too.
May 6 21:18:44 56h 58m Giggle Groove ♥ 1 I do like myself a receptive audience. The laughing track is definitely a highlight and "missing a beat" as a metaphor for botching jokes is a clever connection.
May 6 21:37:14 18m 30s The Ferryman ♥ 1 Definitely liked the ferryman character. Luckily, looking for interaction points wasn't that difficult due to the art style, as they do stand out from areas of solid color.
May 6 22:09:54 32m 40s Unreasonably Fast Food ♥ 1 Couldn't really test it properly (the multiplayer part) but I do like the promise of the game. The driving part is pretty fun, even if a little unsteady. Found it difficult to keep the truck upright while going fast, though I imagine the resulting chaos ensuing in the kitchen would be a highlight of the game.
May 6 22:38:37 28m 43s Bloody Boxes ♥ 1 It's a cool idea that could be expanded upon with more kinds of "box conditions". Snappier rotation controls would definitely go a long way in terms of enjoyment. I also found myself fixating on "maintain vision" boxes. While it's a fun horror element, I could probably focus better on playing with other boxes if it wasn't for those.