Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → drtizzle
Feedback comments for LD53
drtizzle's games and stats for all events →
| Timestamp | Since previous | Game | drtizzle's comment | |
|---|---|---|---|---|
| May 2 22:15:55 | Sky Drop | ♥ 2 | This is a great looking game! The controls take a bit time to get used to, but they're clear after the first 30 seconds. I wish I could play this in fullscreen, I bet it would look great! | |
| May 3 13:27:49 | 15h 11m | Daring Delivery | ♥ 1 | Nice work! The whole gameplay and controls are immediately clear, so you can jump right in. It runs smooth and looks pretty detailed for a compo game! My feedback would be: - I'd rather use the keyboard to accept or deny jobs, using the mouse for 1 second at a time was a little bit annoying. - When you release the steering-key it takes a bit too long before the car drives straight again. But now i'm nitpicking 😅 Overall well done! |
| May 3 13:31:20 | 3m 31s | Daily-very | ♥ 1 | Nice original idea! It takes a bit to get into, but after a while you get into the flow and it becomes very relaxing. I like the graphics, they are super clean and functional, and the music is awesome too! Overall a very nice and polished entry! |
| May 4 22:04:09 | 32h 32m | The Kings Scam | ♥ 1 | Very cool! I really liked the aesthetics and the vibe. The look-speed was a bit slow, but I got used to it after a while. It would be nice to have a bit more variation in the gameplay, but for a jam game it is really well made! |
| May 4 22:15:59 | 11m 50s | Crazy Baby Delivery | ♥ 2 | This is why I love playing LD games! It's simple, silly, and the selfmade sound effects are the icing on the cake. 👌 The gameplay is easy to understand, and the instructional text also helps a great deal. After a while it became a bit monotonous, and by refusing to place the babies in the cribs I made it a lot easier. All in all a great and funny submission, well done! |
| May 4 22:30:55 | 14m 56s | LeaderSHEEP | ♥ 1 | Cool idea! I really like how everything looks and moves! As others have said the level is too big, and makes things a bit too complicated. It would have been fine to have a really small level, where you could see everything in one screen. And it makes it feel a little less empty! I want to give extra kudo's for the banging music, and the rotating dog in the menu 🐕 Very well done, especially for a first Ludum Dare! |
| May 7 09:18:29 | 58h 47m | Schooled | ♥ 2 | Hey buddy, it has been a while. Glad to see you're still active making games! Every time you seem to step it up a notch, this game is so detailed! I love how fluid everything moves and responds, and all the details are great (the slowly moving weeds, the evolving fish tail, the fact that you make a jump when you reach the surface 😀). The music is very spacy, but also builds tension, I like it a lot! All in all a great entry, I really enjoyed the experience! |
| May 10 06:32:35 | 69h 14m | Volksdam | ♥ 2 | This is a very nice and vibey game overall. I love the art style, very Nederlands! Too bad I'm looking at the sky constantly, I wish I could take in the surroundings more :) As others have said the graphics become very choppy/blurry when going fast, maybe putting the moving parts in the FixedUpdate or LateUpdate might help. Overall a very cool and polished game, well done! |