Foon → Ludum Dare Explorer → LD53 → Feedback comment stats → Bullex

Bullex

Feedback comments for LD53

← LD50

Bullex's games and stats for all events →

TimestampSince previousGameBullex's comment
May 2 11:58:19 Pizza Delivery Flying Bot ♥ 1 Игра кайф =)) Реальным космолетом управлять легче XD но я даже 2 доставки сделал Cool game! It's easier to control a real spaceship XD made to deliveries though
May 2 12:28:36 30m 17s Parcel Blaster 2099 ♥ 1 omg so many comments I can only say good job!
May 2 12:36:57 8m 21s The Pigeon Post Principle ♥ 4 Really liked this project! The music and Anne-Maire are charming The only think I would suggest is not to stop main theme playing when winnin or loosing. Kinda breakes that awesome vibe for me
May 2 12:48:41 11m 44s Kirk's Food Delivery Game ♥ 1 Nice game! Love comicbook-like cutscenes. Visuals and sounds are just great
May 2 14:46:00 1h 57m Space Haulers ♥ 1 I really enjoyed aesthetic part of the game. I love soundtrack and space background. Gameplay is not really there, hehe. Overall nice entry!
May 2 18:45:58 3h 59m Deliver the Cube ♥ 1 The idea to build in all direction and not only on a flat surface is really interesting. I imagine what this can become
May 2 18:55:34 9m 36s Delivery from Outer Space ♥ 1 Nice little game. I really like the music
May 4 09:13:21 38h 17m Hell'o-Cargo ♥ 6 Love the game! 10/10 I left a comment about a resolution bug on itch
May 4 12:53:39 3h 40m Pour and drink ♥ 1 Nice game, love graphics and music is pretty chilling. Gameplay could use some improvements to become more variable and engaging
May 4 13:05:21 11m 42s De-Evil-ery ♥ 0 The game looks nice. Unfortunately I wasn't able to fully play it as I hadn't figured out how to pick up things. Middle mouse button isn't working for me
May 4 13:24:59 19m 38s Reincarnation Express ♥ 0 I was a pleasure to play. I've never was into anime styled games but this one really sucked me in. Have only discovered 1 of 4 endings
May 5 11:57:48 22h 32m Delivery out of order ♥ 1 Very nice game. I love programming-type puzzles. Good job! Gameplay sometimes felt a bit of a routine. Here are some notes on what could be improved imo: 1. Description for instructions when they are hovered with mouse (I made such thing in my game) 2. A button to remove all the instructions 3. Undo/redo buttons also would be nice I've encountered a little yet pretty annoying bug with drag-n-drop mechanic. Dragging kinda slips y'now: if I click LMB on a instruction it drags and instantly drops the instruction. And this happens really often and becomes frustrating at some moments Also it's cools you used Java for this game! What libs have you utilized?
May 6 08:14:47 20h 16m Wobbly Eats ♥ 1 Thank you man! I really enjoyed playing this. I'm surprised this game has so little rates so far. I played html version and there were constant screen tweaking, not sure if this is the case on other platforms. Also background and level colors are almost the same so they blend into each other quite a bit. Other than that it is a really fun game, good job! Upd: the same screen tweaking happens in windows build but only when I resize the window to fullscreen
May 6 08:34:43 19m 56s Danger Dash ♥ 1 Nice idea! My game is somewhat similar to this, but in space First of all, I really admire you've done in pure C++, reminds me of my own projects with GLUT+GL. So I know it takes much more effort to make such. Anyways, here's some notes from me: 1. Add attack feedback. Make enemies and player somehow indicate that they've been hit 2. The game hanged two times in a row after playing ~3 minutes. 3. UPD: also it's not clear how damage works. It seems pretty random as sometimes I almost kill zombies with one hit and sometimes it doesn't seem I got them at all
May 8 14:41:25 54h 06m AMA Jo ♥ 0 I got an error: `Curl error 7: Failed to connect to localhost port 1337 after 2256 ms: Connection refused UnityWebRequestException: Cannot connect to destination host at Cysharp.Threading.Tasks.UnityAsyncExtensions+UnityWebRequestAsyncOperationAwaiter.GetResult () [0x00081] in D:\Unity Projects\LD53\Library\PackageCache\com.cysharp.unitask@305695ad5d\Runtime\UnityAsyncExtensions.cs:794 at RemoteAiService.SendRequest[T] (System.String endpoint, System.String json) [0x000a6] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:33 at RemoteAiService.Captcha (System.String question) [0x0003f] in D:\Unity Projects\LD53\Assets\_Scripts\Source\ServicesImpl\AIService\RemoteAiService.cs:19 at ReactiveTutorialNextStep.DoCaptcha () [0x00042] in D:\Unity Projects\LD53\Assets\_Scripts\Source\GameCore\Tutorial\ReactiveTutorialNextStep.cs:45 `
May 8 14:59:45 18m 20s Storks Delivery Service ♥ 1 Funny game, font was a bit hard to read though
May 11 13:53:46 70h 54m CIGOGNES : Baby Delivery Services ♥ 1 Interesting concept and music and sound are enjoyable! But gameplay is a bit messy I got a bunch of planes and clouds stuck on my screen and I don't know what to do widat. Also there were empty birds. Not sure if it's intended or not Безымянный.png
May 11 14:29:59 36m 13s Deliver to Whence you Came ♥ 1 Awesome game! I'm enjoying lure-the-snake mechanic, very clever! Music and sound provide the best vibe. Good job!
May 11 14:47:27 17m 28s Subprime Shipping ♥ 1 Nice and well polished game! I like visuals and sound. Camera gives nice action-movie feeling when it's firmly attached to the car. I think the gameplay can be varied with some bumps and ramps P.s. I really like the forest level with spooky music
May 17 06:42:37 135h 55m Dangerous Delivery ♥ 1 Same here. I can move actions, but nothing happens after
May 17 07:07:57 25m 20s The Sky of Berlin ♥ 1 Nice game. I don't quite understand winning condition. What exactly means "enough supplies"? Also it's not clear what I'm supposed to do after all plains are used
May 17 07:20:23 12m 26s Badger Break Out ♥ 1 Really nice game =) I love music and original vibe
May 26 07:16:41 215h 56m IGNN International Galactic News Network - Deliver The News ♥ 0 It was a pleasure to play this nice looking sci-fi game with such atmospheric ambient music +) I was a bit confused at the beginning not understanding what I have to do. I also failed to read starting prompts in time, so I would suggest to give a player more control here