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gord10ahmet

Feedback comments for LD52

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TimestampSince previousGamegord10ahmet's comment
Jan 9 19:18:59 Necromancer Harvest ♥ 2 I think it would be better if the camera didn't rotate as we moved. It gave me nausea.
Jan 9 20:29:16 1h 10m Tavuk ♥ 1 I didn't understand the game :(
Jan 9 20:41:48 12m 32s Poormetheus ♥ 1 Innovative and fun game! I also liked the visuals.
Jan 9 21:28:36 46m 48s NecSurvimancery ♥ 3 I liked the sprites and music. The game confused me, though. At first, I thought the other characters were enemies. I guess the deers are our enemies, but I couldn't figure out if there is a lose condition in game. The game should have been clearer about its mechanics.
Jan 17 22:05:52 192h 37m Harvest for a Murder ♥ 1 I loved the visuals and audio, they reflect the mood perfectly. My feedbacks are about UI/UX. * I had no idea what the icons at the left top meant. Maybe there could be names next to them. * It took me some time to understand that the green and red buttons meant "yes" and "no". * A more readable font could be used. * The "close game" button.
Jan 18 20:18:46 22h 12m Unseen Queen ♥ 1 A game idea that made me wish I thought of before. Brilliant!
Jan 23 18:55:07 118h 36m Horn of Abundance ♥ 0 I loved the characters! My feedbacks: - The fire SFX is too repetitive, IMO. I had to turn off the game's audio. - Game needs some more balancing, I know how it's hard to balance a game like this in 48 hours.
Jan 23 19:00:28 5m 21s Strange Harvest ♥ 0 Nice visuals. My feedbacks: - The ending was confusing. No monsters got spawned after I killed some monsters. I wasn't sure if that was a bug or really the end of the game. A screen that shows we finished the game is necessary. - It was too easy, the enemies can be more challenging. - I liked the visuals, but they would look better if the pixel size was consistent in all sprites.
Jan 24 20:54:40 25h 54m Call of the Harvest ♥ 2 Fun and unique game, I loved it! I also loved the game wasn't punishing the player.