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Feedback comments for LD52
Daniel Alhadeff's games and stats for all events →
| Timestamp | Since previous | Game | Daniel Alhadeff's comment | |
|---|---|---|---|---|
| Jan 10 05:16:48 | They Hide in the Fields | ♥ 2 | Ok, this is seriously awesome. Huge fan of the pixel art, terrifying SFX, & general vibe. Checking out previous games you guys have worked on now :) | |
| Jan 10 05:20:07 | 3m 19s | Lunaculture | ♥ 2 | I enjoyed it! I will say I built up the farm to the point that I started having for performance (Factorio-style). If you're looking for a super easy SFX solution for next jam I recommend Bfxr. It's simple generative audio tool original developed in Ludum Dare. |
| Jan 16 00:27:49 | 139h 07m | Plant Harvester | ♥ 2 | Thoroughly enjoyed playing your game! I'm a big fan of the steering mechanic - the sense of dread trying to quickly back up and rotate the combine harvester while a wave of carrots was hurtling towards the player was great! Also the pixel art was impressive - especially considering this is a compo game! Adding this to my list of LD games to come back to :) |
| Jan 16 01:17:25 | 49m 36s | CelestialPersperation Hollow | ♥ 0 | Awesome game! I used scratch a bunch when I was first getting into game design - this is way better than any of my first projects! If you're looking learn some game design tips & tricks, I highly recommend watching Jan Nijman's Art of Screen-shake talk. I'd post a link but I don't want to post a video preview on your LD page :) If you interested you can find it by googling "Jan Willem Nijman - Vlambeer - The art of screenshake" Great work, especially for your first LD! |
| Jan 16 01:32:13 | 14m 48s | Comet Cowboy | ♥ 0 | Ok, love grappling hook games and this is really nice/chill. I'm definitely going to play some more of this tonight. I do have one piece of minor feedback -- I ran into a small issue where I had some minor gimbal locking on the player controller. I think you may have been doing Vector3 player rotation instead of Quaternion rotation. This usually doesn't matter much but it can cause some minor inconveniences in games with multidirectional gravity. Honestly not a very big deal at all though :) Excellent game! Also, where can I listen to more "space jazz" :) |
| Jan 16 03:35:38 | 2h 03m | Void Reader - A desktop multiplayer game. | ♥ 2 | Ok, I played this game with a group of friends and I can easily say that's it's is one of my all-time favorite LD games. Seriously well done. Cat_fun_time.png One small thing that would be a nice addition would be some sort of object permanence in the void. I think the ability to place semi-permanent lights/markers down could add more of a lived-in feeling. Following both of your accounts :) |
| Jan 16 04:17:12 | 41m 34s | Cream of the Crop | ♥ 1 | Really enjoyed the game -- seriously great work on the camera controller and overall game feel! |