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Wilko

Feedback comments for LD51

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TimestampSince previousGameWilko's comment
Oct 4 19:25:19 Toy Factory ♥ 1 The mechanics here are great and it's a fun game but it's sooooooooo difficult, the best I could do was 50%.
Oct 4 19:50:59 25m 40s Bake-o-mancer ♥ 3 Fantastic game! Inspired by games like slay the spire, but with a great twist that suits the theme. Finally managed to beat it after several runs. My only complaint is that in order to win you need to hit a draw additional cards powerup at the beginning otherwise you just run out of steam too early and die.
Oct 4 20:09:39 18m 40s Anxiety ♥ 2 Really unique art style that really stands out. I struggled to figure out what to do with the items in my inventory and the arrows sometimes seemed non-intuitive.
Oct 4 20:28:09 18m 30s Short Fuse ♥ 1 Good game with a great looking character, sometimes I found that I didn't know where to go or what to do and when I pressed esc and then tried to return to the game, it crashed. The main menu with individual volumes was greatly appreciated. :)
Oct 4 20:36:15 8m 06s Gravity Run ♥ 1 Love how the effects compound on each other, travelling on the ceiling and in the dark.
Oct 5 18:07:39 21h 31m Dekasecond Sushi ♥ 0 I love the voice acting, I had to reload the page once to get it to work tho, i don't know if that's just me or not
Oct 5 18:17:31 9m 52s Gem Collector ♥ 2 I got the holy grail!!! Nice game, would have been nice to see the shop for a bit longer than ten seconds, maybe at the beginning because I had no idea what I was buying
Oct 5 18:20:42 3m 11s Cardiac Coup ♥ 1 Like others have said, some kind of visual indicator that the walls hurt you would be very helpful
Oct 5 18:26:56 6m 14s Pig Clicker ♥ 1 Nice clicker, would be nice if there was some choice in the upgrades instead of just going down the list slowly ticking them off
Oct 5 18:34:54 7m 58s Do it slowly ♥ 2 Great game that is really difficult. Sometimes it felt like I was slipping off the edges a bit too easily and my jump wasn't getting registered. It might be worth considering "idiot-proofing" your game a bit; making the colliders for the platforms a bit larger than the asset, or better allow the player to sill jump a fraction of a second after they've slipped off the edge of a platform.
Oct 5 18:40:49 5m 55s NIMBOSTRATUS ♥ 0 Really neat looking game. Constructive thoughts: I often got hit from behind, some visual or audio indicator would go a long way to stopping that frustration.
Oct 5 21:10:54 2h 30m Boulder Bash ♥ 1 Great game and what's there is really well done. Got repetitive after a while but still a strong game for a game ja m