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Feedback comments for LD51
SudoCat's games and stats for all events →
| Timestamp | Since previous | Game | SudoCat's comment | |
|---|---|---|---|---|
| Oct 4 12:43:59 | Jekyll and Hide | ♥ 1 | this is really cool, great take on the theme and excellent execution. | |
| Oct 4 12:47:21 | 3m 22s | SPACE KATANA | ♥ 2 | this is tight as hell and really fun, great job! |
| Oct 4 15:04:27 | 2h 17m | Persona | ♥ 1 | I really appreciated the change in art style between characters, a very nice touch. The upgrades seemed a little unreliable - I'm not sure my bullet damage ever increased, and the magic AoE visualisation didn't seem to match its damage range. But lots of fun! 🎉 |
| Oct 4 15:15:46 | 11m 19s | Subway Cat | ♥ 2 | that poor, poor cat 😭 🐈🚄 |
| Oct 4 15:34:59 | 19m 13s | Chicken farm | ♥ 0 | well this consumed far more of my time than I expected. I enjoy the slow build to frenetic chaos, always something that appeals to me. There was some usability issues trying to click on what you intended to, but honestly I felt that only added to the hectic enjoyment. Alas, I tried to murder one of my poor chickens and the game died. Eve was determined to take me down with her. |
| Oct 4 15:46:07 | 11m 08s | Game Name | ♥ 3 | This brought me so joy. What a wonderful lil thing y'all made. A cute perfect jam game. |
| Oct 4 16:09:41 | 23m 34s | The Curse of Tencond | ♥ 1 | cute & fun take on a minit-like, choice of keyboard shortcuts truly nightmarish, but that added to the humour value. |
| Oct 4 16:27:56 | 18m 15s | Ticktock Tactics | ♥ 2 | This is a nice use of the theme with a solid take on turn-based tactic games. Sometimes clicking on the intended action was unreliable (showing the health of a nearby rock instead of attacking), and I couldn't get the wait function to work, so spent a lot of time stepping backwards and forwards instead 😅 The AI were pretty easy to bait into positions, but that made the hardcore mode much more viable for me. Solid quality work on the art assets and music, nothing unique, but very well executed. |
| Oct 4 18:54:59 | 2h 27m | Silvi | ♥ 1 | this is just so delightfully zen 😌 just what one needs after a manic weekend jamming. Clear description and a satisfying meditative game design, would make a satisfying passive mobile game, like Mountain. Just tend to your plants over time and shape them to your hearts content |
| Oct 4 19:05:59 | 11m 00s | Sonar | ♥ 3 | Great style, and solid execution. I'm absolutely terrible at it, but that did not make it any less cool. I really like the sonar mechanic for the spin on the 10 second theme. The submarine controls are wobbly and a bit janky, but that feels appropriate for the game and setting. it was somewhat difficult to comprehend the world and what to do, but again, I like a bit of that in my games. |
| Oct 4 19:16:25 | 10m 26s | Le Petit Jardin | ♥ 3 | this was an incredibly chill lil game to find after wrapping up the jam. A perfect quiet escape 😌 |
| Oct 4 23:23:36 | 4h 07m | Autumn Harvesting | ♥ 2 | This made me chuckle far more than I expected. The misdirect with the instructions is truly a fantastic choice, and your writing is wonderful. The game felt smooth for most actions, especially yeeting the _products_ into the appropriate containers. A perfect piece of bite sized entertainment. |