Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → steinuil

steinuil

Feedback comments for LD51

← LD48   LD54 →

steinuil's games and stats for all events →

TimestampSince previousGamesteinuil's comment
Oct 6 16:09:20 Every 10 seconds we flip ♥ 0 Fun gameplay, very nice presentation. I was a bit confused about how the game worked at first, probably because it's flipped compared to how you normally play Tetris, but after a bit I got the hang of it. It is pretty unforgiving, I didn't quite figure out why I get more shapes to drop in some cases but I always end up with more than I can place after a while and I can't get a very high score! Good job overall though.
Oct 6 16:28:35 19m 15s EPOCH ♥ 2 Pretty cool game, the premise feels almost too real lol. I almost thought there was something wrong with the RNG when I noticed that most of the changes were from 32 to 64 bit ints but I realized it does make a lot of sense in the context. I like the aesthetics and the animation when the map changes. I did get stuck in small corridors a few times for several turns in a row, though I guess these things happen when you go full RNG in a game jam :)
Oct 6 16:33:26 4m 51s CCTV: The One Who Watches ♥ 1 Really impressive graphics! The minigames were pretty fun too, great job.
Oct 8 02:06:38 33h 33m Assault on Hartblood Hotel ♥ 1 Very cool game, the graphics and music and dialogue set a great mood and make the game seem much bigger than it is. I streamed this to my jam mates and they said it kinda reminds them of early Persona games. The battle system works well, it wasn't particularly difficult but still engaging. I also got stuck for a bit trying to find the next door but that only resulted me in grinding more and having less trouble with the boss so not such a bad thing, I guess? An absolute mood of a game, as the zoomers would say.
Oct 8 02:12:05 5m 27s Cult Of the Сelestial Knight ♥ 3 Very cool art and mood! I made it on my second try, the tutorial is a nice addition but I still bungled the combat thing on my first try because I didn't actually look at it and thought you had to click on the health bar thingy rather than match the daggers. The sound effects are also pretty spoopy, I liked the sound design despite the lack of music. I have to praise the art again though, it looks like a commercial game. Great job!
Oct 8 02:36:50 24m 45s Exorcist Patrol ♥ 2 This game is so cool! The interactions between all the different attacks and the physics system make for some great "emergent" moments. I enjoy these kinds of fiddly games where changing one small thing can lead to huge differences in the result so I was sad that it stopped after a few levels, I want a sandbox mode!
Oct 8 11:48:46 9h 11m PULSAR ♥ 6 Very cool game, I had half an idea to make a management game at the beginning so it's nice to see what somebody else did with the concept! The art is really well made and the sound is really effective in setting the mood. It feels a bit too hard with the random settlement spawns positions so close to each other and so few energy sources and it didn't look like there was a "splitter" transmitter, but maybe it's just that I'm bad at it.
Oct 8 12:57:49 1h 09m Solustella ♥ 2 VERY well made game, great job! One of my initial ideas was a city builder so it's very cool to see the idea brought to life with a much better polish and implementation than I could've done! Only complaint is that I couldn't quite figure out a proportion of housing to farms, the planet ended up littered with farms because I couldn't produce enough biomatter and at some points the biomatter meter remained at 0 even though the clones were doing nothing other than producing biomatter. Progression is also a bit slow, right now I'm at the last planet and I've reached the building limit and it still looks like it's gonna take a while for it to produce enough fuel to finish the game, while I'm just sitting back and listening to the music. But other than that, amazing artwork and UI and good music. This almost looks and plays like a commercial release.
Oct 8 13:25:18 27m 29s Vanilla Sky ♥ 1 Nice visual style and cool music. Also really cool that it's made in a custom engine. Had a bit of trouble understanding the gameplay at first and then figuring out that those cylindrical holes in the ground were gears. Gameplay's a bit janky in general but it does its job. By the way, is the title referencing the movie of the same name?
Oct 8 13:36:23 11m 05s Banshee ♥ 1 What a neat little game, I liked the premise a lot and the the haunting music was nice. I just wish it was longer and maybe had a score screen at the end to see how you did!
Oct 8 14:08:24 32m 01s Sushi Bushi ♥ 3 Very dumb fun game lol, I love the little sounds the guy at the other end of the conveyor belt makes when you eat a plate.
Oct 8 21:18:55 7h 10m BUN-hop ♥ 1 Wow, this game's really well made for being a compo entry! A solid game with nice graphics and music. I liked how the tutorial was explained through those NPCs at the beginning. I'm not very good at this kinda game so I'm not gonna try to optimize my times but I had a fun time with it.
Oct 8 21:39:08 20m 13s Bloodthirst ♥ 0 Great job especially for being your first LD game and a compo entry! I had a bit of trouble figuring out where to go to finish, I think I'd killed all the enemies at some point but ran out of blood because I couldn't find the exit, I stumbled upon it on another try but I had left a lot of enemies alive :P Also I don't think I noticed the ammo counter, and I think it'd be nice if you could maybe convert a little bit of blood to ammo when you're out before injecting, when I ran out of bullets most of the time I'd be overwhelmed by the enemies because they'd drain my blood faster than I could get it back knifing them. Solid game though overall, I had a good time!
Oct 8 22:02:06 22m 58s Curse of Satella ♥ 1 Very cute art! I wish the game had a bit of audio feedback for getting hit and hitting enemies or that the hitboxes were a bit more clear, because a lot of the time when I died it didn't really feel like I was doing something wrong. Neat little game though, I had fun with it.
Oct 9 09:12:37 11h 10m locked in ♥ 0 Interesting game, it feels unfinished unfortunately and the download version was a bit buggy. I tried to play the browser version too but I'm not good enough with russian to read the answer text in the limited time :) I liked the art a lot and how you tried to breach some heavy themes, the game has a great mood going for it. You should develop this further!
Oct 9 09:37:54 25m 17s Cypurr Menace ♥ 1 Neat game, I like the music and the cute designs of the characters and the enemies! I played it by myself and it feels like there's some balancing issues, the sword is pretty OP and I could just stand on one side without moving to kill all the enemies, the shield let me stay completely still too and I think it did a little bit of damage, I imagine it's more useful when you're playing in multiplayer. The gun on the other hand was pretty weak and let you get surrounded by enemies easily.