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SomeCodingGuy

Feedback comments for LD51

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TimestampSince previousGameSomeCodingGuy's comment
Oct 3 23:46:32 Spacemine Defense ♥ 1 Love it! Well executed, would love to see the non-jam version of it! Will be sharing around!
Oct 3 23:51:17 4m 45s Freight Frenzy ♥ 1 Nice job, but didn't really like the control scheme switch between mouse and keyboard for a casual game. Fun use of the tetrominoes though!
Oct 3 23:55:59 4m 42s Ravenous ♥ 1 Well done on a finished game! Movement felt a little gummy and why not map another key for attack without switching to mouse?
Oct 4 00:02:27 6m 28s Gun Dude ♥ 0 Screenshots look nice, concept sounds fun, but no windows handy - maybe add a web export next time?
Oct 4 00:06:03 3m 36s Weirdo Words ♥ 1 not really into word games, but well executed and seems to have a lot of potential for that genre!
Oct 4 00:34:11 28m 08s L.A.R.K. ♥ 2 Enjoyed it! Maybe add the total time to finish the level as the final score? Most liked the simultaneous nature of how the jumps worked.
Oct 4 00:41:01 6m 50s It All Comes Crashing Down ♥ 0 Odd that D moves right but A doesn't move left - arrows worked though. Missed the rotate option (is there one?) and thought it was a little odd it warned me about the platform stability without showing it rotating. Nice execution though.
Oct 4 00:49:23 8m 22s Hiccups ♥ 2 Nice job with emscripten! Had issues with the embed (space kept scrolling down), but the alternate web link worked fine. One minor improvement suggestion - maybe blink the player at the start of the level, often had to move him to figure out quickly where he was
Oct 4 00:52:19 2m 56s BeeBeforeBosses ♥ 2 really love the artwork! Game looks great!
Oct 4 23:53:25 23h 01m Holospecter ♥ 2 really nice game, playing it later!
Oct 5 00:22:38 29m 13s OVERLOADED! ♥ 1 enjoyed it, would love to see where it goes if you had more time! one thing - kinda hard to see the blocks underneath or see them while they were falling but should be a minor thing!
Oct 11 23:40:28 167h 17m TBD - Time-based disaster ♥ 1 nice job getting godot 3d to work! not too into fps, but seemed a little tutorial / generic, but shipping and working is always worth points to me!