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quadtree

Feedback comments for LD51

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TimestampSince previousGamequadtree's comment
Oct 17 07:33:47 Meteor Rain - LD51 ♥ 1 Interesting concept. I do feel like maybe the magic coins should have spawned a bit faster.
Oct 17 07:39:26 5m 39s Steam-Machine Survival ♥ 2 Pretty nice graphics and sound, the explosions were pretty satisfying. If there were two things I'd change, it'd be to add increasing difficulty as the levels go on, and the ability to fire continuously by holding down LMB.
Oct 17 07:48:59 9m 33s Sneaky's adventure ♥ 1 Interesting concept, graphics created a nice atmosphere and the music was nice as well. I did find the arrows a bit hard to see against the gray ground. It also wasn't completely clear what happened every 10 seconds. One other issue is that Ctrl seems to create a bookmark in the browser I was using (Chrome), which resulted in a sort of glitch each time I tried to do that, but I was still able to complete the game so it wasn't a big deal.
Oct 17 07:58:30 9m 31s The Gemancipator ♥ 1 Clever idea, and the graphics, animations, and sound worked well. If there's one thing I'd change, it'd be to add in a penalty for clicking on an invalid match. Otherwise, it's just too easy to cheese every level by clicking on all the jewels.
Oct 17 08:11:37 13m 07s Iridesert ♥ 1 Incredibly nice graphics, and a pretty cool concept. I did never quite figure out how to build windmills and watermills, though, but overall, nice job!
Oct 17 08:15:40 4m 03s CHAOS CONDUCTOR ♥ 0 Interesting game, pretty nice graphics. I was briefly confused as I thought the souls were projectiles the enemies were shooting at me, but once I figured it out it was fairly straightforward.
Oct 17 08:28:09 12m 29s Gladiatorius ♥ 1 Really nice! I liked the way the different icons interacted to make different moves counter each other in a sort of emergent way. The one thing I wasn't completely clear on was what the numbers in the upper right of the cards meant, although it never seemed to matter. Nice job!
Oct 18 08:03:16 23h 35m Cats ♥ 1 Interesting idea! It did never seem like I could get enough applications, though, so my shelter was always full. If I could change one thing, it would probably be to add an upgrade that increased the number of applications.
Oct 18 08:11:45 8m 29s Chrono Extractors ♥ 0 Nice game, and pretty nice graphics. I was a bit confused as to what mechs do, but I think that might have just been because I got them right about when my base was overwhelmed.
Oct 18 08:17:39 5m 54s Perihelion ♥ 2 Very nice graphics. There were a few parts where you could only discover through trial and error that there was a gap wide enough that you had to wait for a pulse before crossing or you would not make it. I guess maybe it would be nice if there was some kind of minimap or indicator how far it was across, but that might detract from the minimalist presentation. Overall, nice job!
Oct 18 08:29:40 12m 01s Frozen Forest ♥ 1 Pretty fun game, loved the risk vs. reward of deciding if I had time to grab just one more log before running back to the fire. Took me a bit to realize that you can craft a fire while moving, which is pretty handy. Nice job!
Oct 18 08:35:14 5m 34s Stay the Night ♥ 1 Pretty nice, managed to be tense despite the simple concept (the music really helped there). I was confused at first, as the instructions are a little confusing, but eventually I figured it out. My best score was 37 seconds.
Oct 18 23:52:44 15h 17m Gem Collector ♥ 1 Really liked this one. The upgrades were well paced, and the "Upgrade Upgrade" was amusingly meta. If there's one thing I'd add, I guess it would be some kind of checkpoint system, as losing when you're far in is a bit annoying. Still, overall, nice job!
Oct 19 00:24:38 31m 54s Tower of the Dice God ♥ 1 Fun and addictive. I managed to get limit break, although I ended up flying off the top before I could figure out what it did. It did seem like the different weapon types were a bit unbalanced, but I suspect that's intentional. Nice job!