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Feedback comments for LD51
Geronimo's games and stats for all events →
| Timestamp | Since previous | Game | Geronimo's comment | |
|---|---|---|---|---|
| Oct 2 12:28:08 | That Time My Dog Got Space Hiccups | ♥ 2 | Very cool game, i got all the bones after a couple of minutes :D, reminds me of minit. Also the movement is kind of janky, because you dont stop after you press the movement button so i would change it so that you can change your direction mid walk for a smoother feel. | |
| Oct 3 18:33:07 | 30h 04m | Tick | ♥ 1 | This game is pretty fun! But a big thing that is frustrating is that you have to figure out on your own which bombs are active, not active, or solved. And you have to figure out how to solve the bombs yourself, and i couldnt figure out how to defuse a bomb other than hoping that the two colours at the top would be the same. So, i would add a tutorial of some sorts, otherwise, cool game :D |
| Oct 3 18:43:30 | 10m 23s | 10 is The End | ♥ 2 | Awesome game, I loved the music, definetly goes with the ten seconds theme, I can't figure out how to get past level seven, the water dripping sound just doesn't give me a big enough hint. But you did a great job with this game :D |
| Oct 3 18:59:34 | 16m 04s | Graveyard of Unfinished Business | ♥ 0 | Once you get past the first wave you get too much money and you can't spend it fast enough, the waves just melt after a while and you dont need to do anything. Fun concept though, i had fun with the DDR stuff, but its a little bit too easy. |
| Oct 3 19:10:12 | 10m 38s | It Adds Up Over Time | ♥ 1 | There is a lot of debuffs and not many buffs, though the buffs that do exist in the game are a bit overpowered i think, if the enemies don't burst you down in 10 seconds, and youve had a bunch of heal events, then the healing will just heal you to full. But the concept is original and definetly follows the theme, i think you will have sucess in future jams. |
| Oct 4 14:55:27 | 19h 45m | DO NOT PRESS THE BUTTON | ♥ 1 | Very difficult to control, i also don't like how you can go wayyy out of bounds of the level, but it's an interesting concept and it follows the 10 second theme well! I wish you luck in future game development |
| Oct 4 15:11:38 | 16m 11s | Feed the Deep | ♥ 1 | THIS GAME WAS AWESOME! The best game i've played this jam, I love the "splash" and "chaching" sound effects, they made it so satisfying to sell things or feed the monster. It was a simple and good concept, but it got really easy really quick, that doesn't mean i didn't have fun though! Very good job everyone :D |
| Oct 4 15:28:29 | 16m 51s | Timebound | ♥ 3 | wonderful game! although i played it in the browser and the audio didnt work at all :/, but the levels were very cool, made me feel very smart after i completed them. The hardest one for me to finish was the one with 4 doors, because the ball kept hitting the wall and at the end you have to step on two buttons at once. BUT very good job! very refined game, i wish your team lots of luck in the future! |
| Oct 5 19:16:02 | 27h 47m | You Have a Call | ♥ 1 | Very cool game! although like most people here, i would shorten the dialogues a little bit, and maybe explain a bit how you should actually use the notebook to your advantage, but it fits with the theme and the graphics are awesome! |
| Oct 5 19:21:30 | 5m 28s | Rough Day | ♥ 1 | This game was pretty cool! Like the enviroment and the characters, although i played for a short time and it was difficult using the map, i can see how people would enjoy this a lot! Very good game for a game jam. |
| Oct 5 19:37:47 | 16m 17s | Jelly Jar | ♥ 1 | Very solid game, although i did really miss the audio and music. I would also change the extremely aggressive imp behaviour, because as soon as he turns red the game is basically over because you can only catch a very small amount of jelly before he catches up to you, and then its either you running away from him for the rest of the game, or you getting caught. also i think it might be more fair if the jellies didn't kill you, since that just adds a lot of squares that you now cant step on, and it also seems strange that such a small blob can kill you. But I think it was a great concept and it followed the theme well! |
| Oct 5 19:57:40 | 19m 53s | Sir CaffeineALot | ♥ 4 | this game was really really cool!!!! I like the speedrun aspect of it, and it was very satisfying figuring out optimal paths. Though i will add, the ending of the game was very quick, this doesnt mean it had little content, but i got the bottle and shield and green door and sword in 2 runs in total, so i would space them out a little bit more. Second thing, the green door checkpoint is great, but i would add another checkpoint right after you unlock the door from the priest, because those first few steps you have to do basically each run, and you do a lot of them, so adding a checkpoint there would make the game feel less repetitive and more about finding solutions to NEW problems. Also, right when i killed the coffee the game crashed so if you added an ending or anything i didnt see it unfortunately :( (i was on the browser version). other than that, this game was really well made and i am proud of what you guys did! |
| Oct 6 15:02:20 | 19h 04m | Laser Madness: Super Mega Neo Ultimate Climax No Way Back Wars Deluxe Edition | ♥ 3 | very good game for 2 people! I would like to say that the meters on the sides of the screen showing you how much the laser is charged are really hard to see, and when the triple dart shooting enemies show up the game gets really really difficult. But other than that i enjoyed playing a lot and i wish you luck in future game development!!! |
| Oct 6 15:55:40 | 53m 20s | Drunk Wizard | ♥ 0 | This game is a fever dream, and i LOVE IT! The randomness was really entertaining, the game wasnt too hard or too easy, a great balance, and i had a blast playing it. Solid game, good job. |
| Oct 6 16:16:48 | 21m 08s | Pizza Time!!! | ♥ 3 | i loved this game, i really like how you added voice acting, that's really good for a game jam game :D, the polish on this game is awesome. The only thing missing is some music, and it can get confusing whether the text refers to the pizza on the right or the left, so i would change that, so that it is clear WHAT pizza i am actually making. And maybe i would make the critics more easily distinguishable from normal customers, maybe with a red outline for their bubble or something similar. Overall, very good game, just needs slight adjustments and it will be perfect! |
| Oct 7 17:16:02 | 24h 59m | Come Shell or High Water | ♥ 3 | Very cool game :D, one of the best i've seen on here, but one problem i had with it is that you had to be really almost perfect with the four box pillar puzzle, i couldn't make it :(, but that's probably just my fault. I would make it so that the things you can cover your head with respawn, because you are basically always respawning them anyway each time you enter the cave (although i know that resets the puzzles and everything). Solid game! You made a cool thing in this limited amount of time and that's always something to be proud of! |
| Oct 8 09:44:52 | 16h 28m | ShortDay Survive | ♥ 0 | Cool game! I played it more than one time cuz it was really fun! The only thing i would add is some music and better sound effects. Also a lot of the time when you hit an enemy close to the edge, they glitch through to the other side, and when the minotaur hits you at the edge YOU get out of bounds, so i would fix that. But you made something in a short amount of time, and its an actual game! Good job! |
| Oct 8 09:57:01 | 12m 09s | 10 Seconds to Slime Freedom | ♥ 1 | cool game, the controls are horrible though. I would just make it WASD and when you get near an object you can interact with or infect, i would make that object glow and have a button above them saying something like "E to interact". But the music was nice, cool stealth theme, the premise was also cool, and i had fun playing it :D |