Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Fis
Feedback comments for LD51
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| Timestamp | Since previous | Game | Fis's comment | |
|---|---|---|---|---|
| Oct 4 19:58:02 | Stellar Sauce | ♥ 1 | That's an interesting gameplay mechanic - just a deadly ray every ten seconds. I was unsure about that long path where you must take one hit, but in the end I completed to destroy the ketchup. The movement control is a bit wanky, the friction of surfaces especially on corners cause you to stop and give up, because pushing against the cliff is not building enough force to overcome it but to postpone jump-defeat-admit. I would like to see how it would have worked with a rectangular collision shape for the player instead of a capsule. Well done for 48 hours! | |
| Oct 4 20:11:26 | 13m 24s | Racoon-aissance | ♥ 1 | The game did not load on firefox on my site - google chrome worked fine. It's a cute little game, I like the idea of progress hints every 10 seconds. And also the idea that these kid-racoons continue producing a mess even if they stay hidden <3 |
| Oct 4 20:28:00 | 16m 34s | Boar Breakout DX | ♥ 1 | Cute animations, I really like the artstyle of the title and the messages being printed. During my gameplay i got once stuck inside a block (possibly while switching direction while falling next to a wall) and once jumping was no longer possible after dropping a certain height. Since the platformer mechanics are pretty hard and the time constraint very challenging, I would appreciate more checkpoints. Finally getting through a sequence and instantly dying on the next part throwing you back quite feels like a very big penalty. |
| Oct 4 20:46:23 | 18m 23s | Needy Pixel Kitties | ♥ 1 | Oh it's so cute - especially the tutorial. I got to level 8, but then I started panicking and click-spammed instead of figuring out what cat needs which thing. Good thing you added something against that, causing to spawn more kitties. Endless kitties! |
| Oct 6 18:27:49 | 45h 41m | Decaedia | ♥ 1 | Your game is incredibly beautiful - graphics and sound sum up wonderfully. I attempted three times playing it, but I've got softlocked always after a battle (dying, continuing with 0 hp or completing a combat with the dragon, leading to freeze). The positioning when battling wasn't that easy, maybe with target tile highlighting it would have been easier to execute a tactic having in mind (but getting thrown over because I was one tile off). Moving around is a little bit annoying when your character jumps back to the previous tile when selecting a new position while currently moving (I guess that's because of "hopping the first tile" upon starting movement, so I assume either disabling the hopping on the first tile when clicking during movement or queueing the inputs would solve this). But nevertheless - solid entry. The water shader is amazing. |
| Oct 6 18:47:31 | 19m 42s | Chicken farm | ♥ 1 | Oh god a game with chickens - I love it. It is really cute, sadly without music or soundeffects. It is getting quite tense when the amount of chickens gets out of control and I had to stop before they die faster than I could click. The first thing coming to my mind was the LD40 topic "the more you have the worse it is". |
| Oct 13 10:28:48 | 159h 41m | Gelato Drift | ♥ 2 | The controls are pretty intense - but it makes quite some fun! Good entry - I love the simple graphics! |