Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → bradleypollard
Feedback comments for LD51
bradleypollard's games and stats for all events →
| Timestamp | Since previous | Game | bradleypollard's comment | |
|---|---|---|---|---|
| Oct 3 22:04:27 | Weighty Weenie | ♥ 1 | I really appreciated how as his dong got longer the game became even harder to control đ Definitely made the game funnier for me. Initially I liked the unusual movement but near the end I kept getting my forwards and backwards messed up! | |
| Oct 6 20:30:06 | 70h 25m | đş You Call The Shots! | ♥ 1 | Not knowing some of the films made the QTEs a bit hard to judge sometimes - that being said, even when I did know the clip (e.g. Matrix) I expected the button press to come at a different time! I think the ones that had the prompt coming in from off screen helped a lot with this. Really novel way of using these clips though! |
| Oct 6 20:41:59 | 11m 53s | Escape From Paradox Place | ♥ 2 | The different costumes were very enjoyable, the one riding a horse was my favourite. I think putting down items should have been a different button to interacting because in the panic of the 10 second timer I kept accidentally dropping things if I missed what I was trying to click on đ Some of the puzzles were pretty tricky and satisfying to solve! Also frog |
| Oct 6 20:56:01 | 14m 02s | KindergARTen | ♥ 2 | Love the way this game looks, the aesthetic really fits the gameplay mechanics. Very cool idea, I was just rubbish at it đ |
| Oct 6 21:08:05 | 12m 04s | Choo Choo Crossing | ♥ 1 | Very pretty to look at, and the audio built to a wonderful crescendo at the end as the chaos mounted up. I was actually a bit frustrated with the keyboard controls at first since everything is on a diagonal angle it made it difficult to launch the passengers (pressing W+A+E all at once is a pain). Using the mouse and realising I could just spam throwing rapidly helped alleviate this. Overall though it's an incredibly polished game for a jam and I enjoyed my time with it. |
| Oct 6 21:25:01 | 16m 56s | Schrodinger's Afterlife | ♥ 3 | Really liked the music switching back and forth with the worlds. Platforming was easy to control, which was nice. Also the puzzles were challenging in a good way. Having the preview on screen is smart too. I do agree that it would have been perfect if standing on the left or right side of the final level changed the music! đ |
| Oct 6 21:33:16 | 8m 15s | ŤɌȊ ⹤á¸á¸ ę¤â´á˝â´ | ♥ 1 | The loop gave me Deathloop vibes where certain things had to be done at certain times (e.g. areas closing off or projectiles arriving) which I thought was a nice touch. I did get stuck on the final puzzle (I had 4 symbols I wasn't sure how to decrypt) but up till that point the puzzles had been satisfying to solve, reminded me of a good escape room! |