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Zettabit

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TimestampSince previousGameZettabit's comment
Apr 5 02:46:22 Carpentangle ♥ 1 This was a very interesting take on the match-3 style. Very interesting and I could see this being turned into a puzzle style game with some work. I think in the current iteration it can be a bit tough because getting a giant piece tends to put you in a loop of getting giant pieces, but it is still fun. Nice presentation too.
Apr 5 03:50:20 1h 03m Rocket Lawnchair ♥ 1 At first I thought this would be mostly just a funny game, but there is a surprising amount of depth once you get used to controlling this beer-powered missile. I didn't make it into every pool, but I did make it into most of them, including the furthest one. Also I broke the game, oops. Oops.PNG
Apr 5 04:30:23 40m 03s Uranium ♥ 2 Unique interpretation of the theme and controls. The physics are fun, but challenging, and the game has a nice, clean presentation.
Apr 6 03:27:13 22h 56m Stop the Train ♥ 1 I like the premise of doubling the time for each item, as well as the humor, but the movement seemed very slow for a player that is supposed to be in a hurry. Also I encountered a crash when talking to "santa" for a second time. Unfortunately I don't have the patience to get the complete ending, but it's cool that it exists.
Apr 6 03:43:47 16m 34s The world is breaking ♥ 0 It definitely takes some getting used to, and the sensitivity is way too high to start, but it is a very interesting idea. I like the building and converting terrain, but I feel like it could be a bit more responsive. Still a fun game though.
Apr 6 04:07:11 23m 24s Chess? ♥ 2 This game has some very interesting mechanics. It would probably have been nice to have some better indicators for where pieces will end up, as it's not immediately obvious that queens, for example, won't move more than one space forward. But there is definitely a good amount of strategy with all of the different pieces, as well as a great presentation. Nicely done.
Apr 6 04:23:17 16m 06s I.P.A.D ♥ 0 As others have said, it is quite satisfying to see the turrets tear through asteroids, but I feel like it gets a bit spammy with how much money you get and how many turrets you need. Also it would be nice if it was easier to upgrade turrets, as it can be difficult to select them and hit the upgrade button fast enough to keep up with the cash flow. Also it seems like the place sound effect has a nasty peak at the end of it, which can be quite grating on the ears.