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Feedback comments for LD50
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| Timestamp | Since previous | Game | Vectrex28's comment | |
|---|---|---|---|---|
| Apr 4 11:49:46 | Feline Flood Fiasco | ♥ 2 | Wonder who'll take the cake on this Ludum Dare, hah ;P A bit shorter and easier than your other LD games, but I still quite liked it. If I could improve anything, I'd use a darker blue for the water since I felt like it looked a bit too similar to the walkable blue tiles. Also, some of the puzzles were a bit on the easy side, but that's just me. Some of them did challenge my mind a bit on the other hand. If they could scale up in difficulty as you progress through the game instead of being all over the place. Other than that they are quality and are an absolute positive overall. The music is your standard fare, that is simple yet effective. Overall, another quality NES Ludum Dare submission :D PS: Is it just me or did we both made games that feature rescuing cats from impending doom? (Well, I have cats among other characters...) Great minds truly think alike, hehehe... | |
| Apr 4 13:26:43 | 1h 36m | T Knight againts the Hydra | ♥ 1 | Simple, but lots of fun! The hydra looks super goofy and I love it. Good use of the theme too! Maybe just wish there was a bit more variety like a few extra monsters attacking you as you fight the hydra, and some sound as well. Either way, a very solid compo title! |
| Apr 4 13:38:57 | 12m 14s | DeckHex | ♥ 2 | This has to be one of the moodiest games I've ever played in LD. Really gives off classic point&click vibes. Nice twist with the theme too, took a little while to happen but it was worth it. Definitely a great entry |
| Apr 4 13:51:04 | 12m 07s | Cat Fragmentator | ♥ 1 | I love the cat pictures, hahaha. Game is fairly basic but it really works with the theme. Also wish there was a bit more sound. |
| Apr 4 14:00:12 | 9m 08s | Fifty Dollar Smash | ♥ 1 | Same here, same dll missing :( |
| Apr 4 14:06:35 | 6m 23s | CigBan | ♥ 3 | Well that's a fairly radical solution to such a problem, and all I can say is: "Shit..." - It actually made me laugh out loud when I accidentally shot the poor lad! Other then that, the main issue with the game is that it's repetitive. At some point I just ended up actively trying to shoot the son instead of the bad things. I think it could be improved with a side objective like an easter egg hunt or some extra targets. |
| Apr 4 14:17:22 | 10m 47s | Tick Tack | ♥ 1 | It's like that old Flash game called "The Classroom" I used to play when I was little :) It's a shame it's so simple, and reading the description, there's some lost opportunities with the extra stuff that could've improved the gameplay of "The Classroom". I mean I've wound back/forward my fair share of clocks at school hehehe. Also, I don't really see the theme in the game, that's my one big nitpick. |
| Apr 5 14:00:54 | 23h 43m | Stallar | ♥ 1 | At first I thought "This is short, and where is the theme?". Then I tried grabbing that final coin, and that's where I realised this is quite brilliant. I just wish there was an end, but nice little bit of deception in this entry and a really good use of the theme! |
| Apr 8 10:50:34 | 68h 49m | Malpractice | ♥ 4 | Pretty cool concept, and I love the overall humourous tone of the game. |
| Apr 8 11:00:32 | 9m 58s | Penguin Rituals | ♥ 1 | The music is pretty tight, and I like the story quite a bit. Getting the orbs is a bit hard though, especially with those time limits, and I feel like it's a bit too simplistic. I think it'd have been cooler if there were some goodies to collect in the water for instance. Also, I wish the player on the map went juuuust a little faster. Either way, good submission! :) |
| Apr 8 11:03:48 | 3m 16s | Bossfight But- (READ DESC PLS) | ♥ 1 | A bit hard - I'd have made it go a little slower... I really like the picture effect at the end :P |
| Apr 8 11:12:34 | 8m 46s | Secret Mission: Datastorm | ♥ 1 | I really love the vector aesthetic of this! Though I haven't been able to get too far sadly, the yellow blob always catches up with me and kills me. Seems like I gotta quit to restart too, really would've appreciated a game over message and the ability to continue. I still quite like the concept though, and I'm sure this could become a really good game without the obvious deadline of the compo :D |