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Feedback comments for LD50
Ratstail91's games and stats for all events →
| Timestamp | Since previous | Game | Ratstail91's comment | |
|---|---|---|---|---|
| Apr 4 10:19:57 | Delivery Danmaku | ♥ 0 | I don't get what "delivery mechanic" other players are talking about. The graphics are nice, if a little small, and the music really doesn't fit, though that's coming from my experiences with other bullet hells. On the whole, I couldn't get very far in. | |
| Apr 4 10:30:40 | 10m 43s | Love, wings & flamethrowers | ♥ 1 | Holy crap, was not expecting such a deep story from such a simple concept. Well done! |
| Apr 6 12:56:32 | 50h 25m | Flowers Photos & Pills | ♥ 4 | A beautiful looking game, but sadly there were technical issues. The first time I played it, it was locked to the non-English language, and the second time it froze. I think it just barely missed the mark because of these issues. |
| Apr 6 13:05:33 | 9m 01s | Say No to Goblin! | ♥ 1 | I is a goblin! Mwahahaha! Very funny, and enjoyable. Also, I held out for 420 seconds, which was even funnier. |
| Apr 7 15:17:04 | 26h 11m | Forest | ♥ 0 | Unfortunately, it doesn't work on my laptop - it just closes without an error on start up. |
| Apr 7 15:20:20 | 3m 16s | Delayed Gratification | ♥ 0 | Barely ran on my machine, sorry. |
| Apr 7 15:26:37 | 6m 17s | Keep Yourself Alive | ♥ 3 | A simple game, but well executed. Maybe more "juice" or feedback would've been good, such as when the player or the enemies were being damaged. Maybe some more enemy variety too. |
| Apr 7 15:35:27 | 8m 50s | Fruitloose | ♥ 1 | You did this all on your own? That's amazing! This really feels like something that could be commercially viable. More mechanics, and LOTS of playtesting, and it'd be perfect. I got 84 on the first level. Is that good? |
| Apr 7 15:43:28 | 8m 01s | Outrun The Sun | ♥ 2 | 3087 meters, 1st place. Nyoooooom! I was expecting something solemn and thoughtful about the mars rovers... but this was awesome! Is the track procgen? |
| Apr 8 13:05:41 | 21h 22m | Harry the Haemophiliac Vampire | ♥ 1 | I love the concept and the intro movie, very funny. Sadly, after the first playthrough, it becomes very samey. Also, that music is grating after about 30 seconds. Next time, add a second frame to the main character, so they at least look a little dynamic. |
| Apr 8 13:10:04 | 4m 23s | Zombie, M.D. | ♥ 1 | I have no idea what I'm doing. What do I do with the bottles? |
| Apr 8 13:19:58 | 9m 54s | Card Crawler | ♥ 1 | Inscryption did it better 😄 Just kidding. This was an interesting attempt, and I think with more balancing the gameplay could be pretty good. My two big gripes are that the presentation could be way better (even for a jam game) and that there was no built-in tutorial. I understand that time was limited when making this, but I had no idea what I was doing for the first couple games, and didn't even spot the "buy new hero" thing until a few games in. |
| Apr 8 13:43:41 | 23m 43s | Lethal Dice 50 | ♥ 3 | I'm sorry, but I didn't enjoy this. Part of the reason was that the instructions were hard to parse - writing very clear rules is key to making a game like this work, but you referenced elements of the game that hadn't been introduced yet: > Turn over face-up into the play area one card from the draw pile and an additional card for each card (upright or reversed) in the score area. You haven't mentioned the score area at all by this point. Add to that, the fact that it feels like English might not be your first language, just from reading the rules. If you want to rewrite this, I'd begin by explaining the different areas where you can place cards, the anatomy of a card, etc. Maybe include some diagrams or illustrations as well. Also, having "LD50" scattered through the rules was confusing, though I just realized what you were going for there - clever. Another reason I didn't enjoy it was simply the push-your-luck nature of the game, something which I generally don't like. Not your fault there. |
| Apr 8 14:03:13 | 19m 32s | Drawn Out | ♥ 3 | Holy crap - I didn't understand the appeal of auto-battlers until just now. Also, your presentation is on point! The only thing I would change is maybe a few of the keyword ability names, but once I got what they did, I could follow the battle. On the whole, a very well done game! |
| Apr 10 20:21:42 | 54h 18m | Resistance is Futile | ♥ 3 | I really like the art style and the humour, though it seems that the alien's hitboxes are a bit off. |
| Apr 10 20:27:02 | 5m 20s | Inevitable Dungeon | ♥ 0 | I got stuck, nice graphics though! |
| Apr 10 20:30:04 | 3m 02s | Blasty Tag | ♥ 0 | I esploded. I'd love to see a multiplayer version of this. |