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Marin0104

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TimestampSince previousGameMarin0104's comment
Apr 5 12:26:30 Earworm Jam ♥ 4 Very nice rythm game with good humor! Unfortunately i miss an important mechanic - i am getting eaten up by the very short after he appeared. I have done the tutorial and run to use some stamina, but didn't make it to the first powerup.
Apr 5 12:50:52 24m 22s Wither ♥ 1 Hello fellow farmer! I really like the idea of bugs that destroying the plants in combination with the night. You are always praying that there are not too many in the morning 😄 Their is a little vibe coming from vampire survivors as you get the upgrade dialog! Sometimes controls were a little wonky and i could not change from water can to bug spray. It equips the bug spray and then equips the water can again, although i have clicked once. Nice entry!
Apr 6 08:44:04 19h 53m Graveyard Path ♥ 1 Really nice entry! Had a blast playing it and finding out how to overcome obstacles, really nice designed level. The part where you jump down as a baby and have to dodge the traps - well played my friend 😄
Apr 7 20:41:40 35h 57m Rifthoppers ♥ 1 Hey there! I really like your entry! I immediately thought that there will be a choose your power up screen at some point in time and i was not dissapointed. I like the connection to Vampire Survivors, if it was meant to be 😄 I have missed some more progression after hitting level 11. I felt that i could not gain that power that i need to get and that my previous decisions had no real impact (like piercing through enemies and bouncing didn't combine, am i right?). Nevertheless a solid thing to continue with!
Apr 7 21:01:31 19m 51s Shotgun King: the Final Checkmate ♥ 1 It is really really awesome. Best game i have played so far. Wouldn't mind if you guys win the competition! Defenitly impressed.
Apr 8 07:58:21 10h 56m Wormageddon ♥ 2 Hey there! Really nice entry and i am trying to learn stage 1, but as soon as i finally blocked a laser attack, the game crashes 😭. I think i have the same issue @stefan-funke found also. Please fix 😃
Apr 12 18:33:27 106h 35m Ultimate Mushroom Damocles Revenger ♥ 3 Hey there! I have seen that you played and rated my game. So it is my turn 😃 I really like the usage of the music to let the knifes drop! The graphics and animations are really fluid and well. The selected soundtrack is very cool! What i miss is more balance. Sometimes there is just no chance to avoid the falling knives if they are falling in an alternating pattern. At least to me, my eyes were only on the top of the screen and so i missed that a knife was still on the ground. You can maybe highlight the ground a bit where the knifes went down, to give the player a subtil hint. Also i would change it that the player can't run into knifes that are on the ground. Some particle effects and sound effects as the knifes are going down would fit perfectly 😃 Another thing that could incentivise the player to move more and not to hide just under 2-3 knifes, like me 😅, would be to add some health pickups or some other perks like speed. I thought that jumping would help getting out of tight situations but i jump right into the knifes 😅. In the end it is a very cool entry to build on. The mix of rhythm game and stressful kinda jump n run is sweet!
Apr 16 07:24:51 84h 51m Paper Boy Flyin' High ♥ 1 Hey there! The idea is really good and fits the theme well. I've experienced quite a lot of bugs like the power ups didn't respawn after i retry, or if i went back to the menu and started a new game i got not to see my paper plane. Sometimes i missed the power ups just slightly despite that i expected them to get. I think something like a 3d circle around them make it much clearer how low you need to get. Would definitely give it another try if these things are fixed!
Apr 21 17:53:38 130h 28m Finite space ♥ 0 Hey @trizalio, idea of the never ending expanding universe is nice. It reminds me of a video made by the science channel Kurzgesagt about this topic. It's about the fact that we will be in the future alone and are not able to know if there are others stars, because they are moving away from us. My browser window was too small to fit in the whole game, so i had to scale out a bit - maybe make the width and height of the window a bit smaller. I was confused what to do, but figured it out at some point in time. Visuals are quite nice, sure there is much to do. For such UI heavy games the UX and especially the feedback must be on point to resonate with lots of players. Keep on going and next time your game gets more visible! ✌️