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Feedback comments for LD50
Legofan0807's games and stats for all events →
| Timestamp | Since previous | Game | Legofan0807's comment | |
|---|---|---|---|---|
| Apr 5 14:36:58 | The End of the Road | ♥ 1 | have you ever heard of this talk by Jan Willem Nijman? i think following some of the advice there could help you a lot. https://youtu.be/AJdEqssNZ-U | |
| Apr 5 14:49:25 | 12m 27s | Escape The Unstoppable Gooey Blob | ♥ 1 | I like the visuals and the idea, but i think some of the weapons should be way stronger. everything but explosive weapons dont really feel like they're making an impact |
| Apr 5 18:54:45 | 4h 05m | Ram or Be Rammed | ♥ 4 | i like the graphics, the controlls feel very weird, the differently shaped planets were probably not that easy to implement. Liked it. |
| Apr 5 18:58:23 | 3m 38s | Robots attack! | ♥ 1 | i really would've liked some explanation for the controlls. took me a while to find out how to move... |
| Apr 5 19:07:29 | 9m 06s | I Love My Sheep | ♥ 1 | Reminds me of forager, but i think it gets boring because all you are really doing is standing in front of objects and holding left click the whole time. |
| Apr 5 19:12:48 | 5m 19s | Life of a priest | ♥ 1 | You dont have anything to do or any reason to keep playing. and just trying to revive people until everyone is dead isnt really fun. |
| Apr 7 12:39:17 | 41h 26m | Summer D[el]ays | ♥ 1 | you can get stuck on the second day/level when you directly move left from spawn. |
| Apr 14 12:59:43 | 168h 20m | MineCraftMine | ♥ 1 | I had a fun with it, but the controls feel very bad and unpolished. you have to hold a key to move. it doesnt feel good at all. |
| Apr 15 18:50:43 | 29h 51m | Demons don't breathe | ♥ 1 | The Attacks really could use some more feedback and on my first attempt the controls didnt work for some reason. reloading the page fixed it. |
| Apr 15 19:36:28 | 45m 45s | The Climber | ♥ 2 | The Game is very easy, but you're mostly just waiting for the camera to move. actually, this game reminded me a lot of my game (its the same basic idea of a platformer where you are trying to escape rising water), but your game could really use some more polish. |