Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → Kurakurture
Feedback comments for LD50
Kurakurture's games and stats for all events →
| Timestamp | Since previous | Game | Kurakurture's comment | |
|---|---|---|---|---|
| Apr 4 22:01:28 | To SLEEP or NOT to SLEEP | ♥ 1 | Very nice. Realy like art and sounds. I have some troubles with cilliders and static pressing of D. Moving sholud be automatic. | |
| Apr 4 22:17:34 | 16m 06s | Kinderkaos | ♥ 3 | Idea is funny. I realy enjoyed, but I have alot of hungry death and I don't know how to feed children. I pressed Space bar near cookies (when I hold todler), but nothing happens. |
| Apr 4 22:27:29 | 9m 55s | Over Time | ♥ 1 | Nice music, color pallete and art overall. I have some bugs with worktables, because if you will try to "work" on the left/right side - you hear work sound without working. Hitboxes of tables is little frustraited, but I resigned to it. Nice job! |
| Apr 4 22:32:46 | 5m 17s | Lokat's Revenge | ♥ 2 | That Lokat is too fast for me! Really fun game. I did not found no one bugs. Nice job and pet a Lokat from me ^^ |
| Apr 4 22:55:12 | 22m 26s | The king is dead, long live the king! | ♥ 2 | Game is really great. Mechanics are working as well. Graphics and sound are minimalistic, but nice too. Good job! I see one problem - balance. After third king death I started to feel bored, because I can't buy upgrades. I got ~150 gold per run, but upgrades don't give much power to grow my income. I think orcs must drop gold depends on kings age. |
| Apr 4 23:10:10 | 14m 58s | Time Bandit | ♥ 2 | Really nice for second jam! I have some feedback about gameplay: - Trees hitboxes is bad, because player canot see platforms on them - Demons is not dangerous. You need to jump and this threatment disapear - I think that demons will kill me, because they are red - Game is too long and gameplay dont have too much situations I think alot of problems will solved if you give killzone to demons. It can make game harder, and can make interesting game situations. |
| Apr 4 23:24:38 | 14m 28s | Darkness behind the light | ♥ 1 | Nice job! I like epic and speed fell. Some feedback: - Progress bars of fuel and repair status hardly read. It will be better with numbers on the progress bars - Iam not sure, that you need force close "drone phase", because it is really frustraiting Here some bugs: - You can't restart game after star explosion - Sometimes mouse movement felt hard, because mouse can go ouside game window (gif attached) spaceship.gif |
| Apr 4 23:47:28 | 22m 50s | One Percent Left | ♥ 1 | I like graphics and design of main character and enivorment. But gameplay is realy hard. I dont know why yuo guys cancel back muving, but it is hard to learn for player, because I see platformer, but I havent half of my mobility. I like charging ideas and hanging on the cables, but controls is really hard. I mean it is not "hardcore" or something about skill - it is about game feeling. Right click + left click can put your cable to charger, but why it is not one button? It can make game more friendly for users. And I dont hear any music and sound. You have sound raiting too and I think it is incorrect. udp. I see that left button is Q. When I played, I dont find it. Why left moving is "Q"? Why not "A"? |
| Apr 5 00:01:40 | 14m 12s | HONORED EXECUTION | ♥ 3 | Graphic and sound is amazing! You can feel yourself as gladiator right now! Nice job! But I have some troubles with weapon aiming - hand with sword feel hard, because you can't turning sword correct. You always have a angle between sword and hand. |
| Apr 5 00:13:08 | 11m 28s | chronis | ♥ 1 | In this game nice all. I haven't word, because its just amazing. Bravo! |
| Apr 5 09:10:53 | 8h 57m | Dawn of the Karen | ♥ 1 | Nice job! I like to shoot Karens with non lethal weapons. It is fun and kind |
| Apr 5 12:23:58 | 3h 13m | Darko | ♥ 2 | I really like it! I like the gameplay and the art style. The sound is good too. I had 2 problems when I played it: - When you jump up after the store, you have a good chance of losing because you didn't see the platform. This can be solved after buying an extra jump, but it is so hard at the beginning. - The player has not seen the amount of HP, and when you want to buy something, you need to compare your hP progress bar. This is difficult. - Sometimes I feel some issues with aiming, but after a few runs it got better. Great job and thanks for this experience! |
| Apr 5 13:59:47 | 1h 35m | Last Stand | ♥ 2 | I found the easiest way to defend your castle! If you build a bunker around cannons, they will can't shoot to your castle. And sometimes rotating is really uncomfortable. I think it will be better if you change rotating to constant angles. For example: if you click right button, your block around to 20 degrees. It will be help to build more accuracy buildings. It is a fun concept! Good job! |
| Apr 5 14:04:03 | 4m 16s | Ancient Shooter | ♥ 3 | 6bgstw.jpeg |
| Apr 5 14:11:32 | 7m 29s | Sandwich Drop | ♥ 1 | Character design of Jimmy and Grandma just amazing. Gameplay and mechanics really enjoyable. Great job! |
| Apr 5 14:18:15 | 6m 43s | Delay the inevitable flood | ♥ 0 | Controls very hard and getting wood is not intuitive. I think the character should move to 8 directions, because 4 directions feels really uncomfortable. But I like the concept and I think it can be better if you want. Nice job! |
| Apr 6 00:20:52 | 10h 02m | Exploding Clones | ♥ 1 | Interesting concept with resizing. Like it. Game in general feel a little bit hardly, but it is good job! |
| Apr 6 00:22:10 | 1m 18s | I am Inevitable! | ♥ 1 | You dont have urls for download. |
| Apr 6 09:07:42 | 8h 45m | TAB-BOT | ♥ 1 | I have crush when I trying to play piano. Screenshot at Apr 06 12-07-23.png |
| Apr 6 09:42:02 | 34m 20s | Snowcastle Meltdown | ♥ 1 | Idea is fun! Water and ice managment is hard, but interesting. Great job! |
| Apr 6 09:50:34 | 8m 32s | Soul Dilemma | ♥ 1 | That sounds incredible! Nice idea and great job. I want to say that policeman is a little bit stupid, but after the third day I change my mind) Maybe visual can be more bright. I played on sunny day and it was hard. I think you can make games more colorful and night feel doesn't corrupt. Great job! |
| Apr 6 10:01:50 | 11m 16s | Snøball | ♥ 2 | What said @redoplus, I felt to first hole and my score stay growing up around 1800 (I think I was melted). After that game was restarted. Sometimes plank spawned in vertical alignment and it makes me hard, because snowman's head fallen in the hole. I think you should make controls with pan and planks more easier. For example, you can add some variety of planks for more accuracy (0 degrees и 90 degrees). |
| Apr 6 10:05:37 | 3m 47s | NumberCatch | ♥ 1 | Funny gameplay! Really like how to used number prediction on gameplay loop. Good job! |
| Apr 6 10:18:12 | 12m 35s | Sundown | ♥ 1 | Nice game. Like graphic and gameplay. Great job! But! Sometimes acseliration feels bad, because I have been stuck with obstacles. Mechanic with wall climbing feel good, but we have not much vertical levels to ralize full potential. |
| Apr 6 10:22:07 | 3m 55s | Delay | ♥ 6 | Без названия.jpeg |
| Apr 6 12:13:53 | 1h 51m | Helly Belly | ♥ 1 | ely amazing! I like how you make a movement and main mechanic with shooting. Idea to make "walls" interactive with bullets is perfect. I feel that every shot what I made is positive for me. Balance is well and progression feels good. The visual is minimal but nice for this concept. I like it all! It is a great job and Overall 5 stars in my opinion. |