Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → BattleCat

BattleCat

Feedback comments for LD50

← LD48   LD55 →

BattleCat's games and stats for all events →

TimestampSince previousGameBattleCat's comment
Apr 5 10:22:25 God's Rage ♥ 2 I like the concept. Unfortunately it was close to unplayable for me, not to be harsh. First of all I could not pick up the vase. Nothing happened when I pressed F. I did pick it up once, but I don't know how and I was not able to replicate it. Second, the jumps that had to be performed were so long that it was not possible to see where you were going to land so you couldn't time it. On the upside I liked the aesthetics and it was somewhat clear what I had to do - I just wasn't able to do it.
Apr 5 11:10:16 47m 51s Lava Hop ♥ 1 Simple, fun and while I've seen many similar games I've never seen this exact formular so well done on that. It was quick to get into, understand what you had to do etc. so great experience :)
Apr 5 12:30:21 1h 20m Day of the Flame - LD 50 ♥ 1 Nice 'n' cute game. Generally a good impression. I had some issues though: Things I loved - The mechanics of walking, jumping etc. were really good - The fire effect was great - The general aesthetics of the sewer was dark and lovely Things I struggled with - At first I was stuck because I didn't understand wall-jumping was a thing. - Everything respawned if you exited the screen and came back, making the rubbish much less valuable - A lot of things didn't give much feedback to the player, but that's totally understandable considering the time frame All in all a very pleasant experience - I really hope you continue developing this 😄
Apr 5 13:20:55 50m 34s Giraffe o'Clock ♥ 1 Amazing game! Well worth the hype. Surprisingly polished for a gamejam entry. Normally I don't really like this much dialog, but it was done so well and tongue-in-cheek that I loved it. The level flow and such was great, and the controls felt very solid. As a fellow musician I have to convey my compliments to the chef - the music was amazing 😄 In fact, at some point I almost started feeling like an 8 year old with my NES again. Well done! I got stuck in the wall btw. Was trying to jump and grab a ledge, got stuck and pushed left and then I could only go down. 2022_04_05_15_16_19_Greenshot.png
Apr 7 12:10:15 46h 49m Brace for Impact ♥ 2 Nothing short of amazing. I replayed it several times. It was easy to understand what to do, and the whole feel of the game was so great. Everything just fit together.
Apr 7 12:19:52 9m 37s Bonanananza ♥ 2 Cute game. I liked the art style. There were a few things I thought about when playing though: - From the start there were so many monkies that there was no reason to use the charge mechanic. I quickly ended up just tapping the mouse as fast as possible. - It would be good if the amount of monkies started out small and increased gradually so the player could get a feel for the game and its mechanics - When the monkies died they flew up in the air. With so much going on I had problems telling which monkies to shoot for and which ones not to.
Apr 7 12:27:19 7m 27s Gods of Discord ♥ 2 Intersting game. I liked the graphics and the general mood, but unfortunately I did not understand the questions. I figured out that I had to balance the symbols in the top, but I didn't understand how I could predict how the questions and my replies would impact them.