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Feedback comments for LD49
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| Timestamp | Since previous | Game | Yaroslav Gozak's comment | |
|---|---|---|---|---|
| Oct 12 18:34:54 | The Niland Incident | ♥ 1 | At first time I didn't understand what to do and even didn't understand if I can die. But after the first death it became more obvious what those numbers to the left mean :) And I finally figured out what those icons on levels mean. I liked the randomness of levels and liked this chaotic movement of creatures. The game is pretty simple but it shows really cool mechanics that I honestly liked. Also the sound. Sound is also pretty simple but it IS in the game and makes it much more playable that this game could be without the sounds. It was fun to play your game | |
| Oct 12 18:50:04 | 15m 10s | Magmanimal Island | ♥ 1 | So I didn't understand how to delay the requests and kept trying to feed cards as best as possible. Unfortunately my rabbits died pretty quick and I didn't manage to get them back to the island. Which in turn led to the eruption :) I liked sound design of the game, embient sound is not good, each action is supported by some kind of sound which makes interaction pleasant Unstability of card deck highlights jam's theme. Good idea, I like it |
| Oct 12 19:04:55 | 14m 51s | God Engine | ♥ 0 | Well, I suppose there should be some sound in the game in order to navigate but I didn't here anything. The idea of holding something (perhaps, it was apple?) in order to see health is pretty cool. I liked this creepy atmosphere and style. The hand is also creepy) So I had to navigate only basing on my visual sense so it is obvious I didn't go too far. But I liked the idea of darkness and when you feel lost in the world. It's almost like a horror game. In general I would love to play this game with sound working for me. Please, let me know you fix the sound or can tell me what should I do in order to hear something in the game |
| Oct 12 19:20:45 | 15m 50s | Warp Driver | ♥ 2 | Leaderboard is something that I love to see (as a web developer). Even curios where do you keep a web server to manage the leaderboard. Gameplay is cool. Unfortunately I realized that speed of the spaceship depends on how far you pull the mouse too late. It was one of the last levels when I realized that. Sound is good, very good Graphics also on the level Gameplay is nice. I wonder how you programmed the trajectory calculation... :) |
| Oct 12 19:30:32 | 9m 47s | Fire Risk | ♥ 1 | The game even give scores, nice) Grade B for the 2 attempt, I think I am good:) This game requires you to get used to the fact that platforms melt because of you and you cannot stay on a platform indefinitely. Graphics: hell is done cool! When I jumped into the lava I first thought I failed but then realized that this is the goal of this game :) Graphics is good Background music is good, it's active enough nut doesn't distract you What else? Well done guys) |
| Oct 12 19:36:47 | 6m 15s | Pillars of Faith | ♥ 2 | I just played it as a bomber?) I mean I liked just throwing those columns and other architecture elements around. Game allows you to just go back in a level if you fail. So I had my fun just playing around with the architecture Transitions and movement are smooth, it is just pleasure to switch between levels watching camera moving up and down smoothly |
| Oct 12 20:17:40 | 40m 53s | The Salatroitsk Incident | ♥ 1 | We found all samples without using Geiger counter) Had to explore the whole location to find the last piece. The Creature is funny and creepy at the same time. Sometimes it felt like Slander. But, honestly I liked the fact that I have infinite number of ammo, so that I can fire at this creature as much as I want. Graphics feels like you play Minecraft in RTX mode. I would play this game one more time if the graphics could be improved to a suitable level. It would be also nice to have a minimap to help with orientation. Fog is cool, but sometimes it is too much of fog. Game feels something like "You Are Empty" or "Cryostasis" Sound is good, all actions have their sound. The only thing that was missed is the ambient sound (and graphics settings in menu :)). If this game has been released 15 years earlier it would have gained its popularity :) Thanks a lot guys |
| Oct 12 21:22:31 | 1h 04m | Dizzard Wizzard | ♥ 1 | This is what we wanted to in our game) But we did it mush worse) Graphics is very cool, nice animation VFX of spells is something unbelievable, wonderful! You have to get used to controls but you do it. What confused me is that I constantly was doing wrong spells which led to self-damage. But it is what you need in order to learn to use correct spells. Of course I used fireballs the most often :) Turning enemies into chickens is really funny :) But then I understood that even chickens damage you! I was so upset killing chickens) Sound is nice, like in a good production game All mechanics work nice, no bugs spotted Environment is nice, I would love to have such in our game Overall this game is... nice:) |
| Oct 12 21:40:26 | 17m 55s | Realignment | ♥ 1 | And in the end I made the drone infected) Oh yes, I am so bad Graphics is awesome. I liked that cartoon style very much Minigames: I wonder when did you have time to add minigames apart from the main gameplay? Probably, there is not much of the main gameplay? Nevertheless, I liked playing your game. It looks pretty much finished, the only thing - I didn't find a button to Restart. Wanted to finish the game with a good end Story is nice as pointed by others. Sometimes I stopped playing just to read the dialog Very cool game, I like it! |