fabernull 2021-10-04 07:14
So moody! I really like the way the world forms around you, that and the sound made it delightfully spooky. The ending was cool and made me want to learn more. Great work :smile:
Foon → Ludum Dare Explorer → LD49 → God Engine
By ick, GodsFavorite and thnewlands
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 927 | 3.39 | 16 | |
| Fun | 825 | 3.35 | 16 | |
| Innovation | 310 | 3.71 | 16 | |
| Theme | 1004 | 3.25 | 16 | |
| Graphics | 817 | 3.53 | 17 | |
| Audio | 486 | 3.50 | 16 | |
| Humor | 1115 | 2.29 | 14 | |
| Mood | 160 | 4.03 | 17 |
So moody! I really like the way the world forms around you, that and the sound made it delightfully spooky. The ending was cool and made me want to learn more. Great work :smile:
super cool atmosphere. for as brief as this game is, i very much got sucked into the world. and then got jumpscared by the "trees" that you encounter. lol. but great game, fantastic work
Very spooky, great game atmosphere!
The atmosphere was insane, it was cool how the world formed as you walked. I liked the idea of sound cues leading you around, made it really spooky and engaging immediately. Wish there was more!
wow, the ambiance is rad in this game. Took me a minute to figure out how the game worked, but man is the shader effect cool. I was constantly worried I would be jumpscared, so I'm glad you didn't opt to do that! Really mysterious and cool vibe, and such cool visuals! Great work!
The atmosphere was really cool! Checkpoints would have been nice. Definitely wish the game didn't just make you restart if you mess up, since I had trouble getting up those stairs. Thankfully it's not too long a game, and I managed it eventually. The ending was abrupt, but intriguing nonetheless!
Wow, great game and idea. I have one curiosity, how did you manage to render the terrain in that distorted way?
I love the art style and atmosphere of the game, the way the mesh generates in front of view looks so good. I think some directional audio panning would have helped, as sometimes it felt like trial and error figuring out where to look for the next marker.
Well, I suppose there should be some sound in the game in order to navigate but I didn't here anything. The idea of holding something (perhaps, it was apple?) in order to see health is pretty cool. I liked this creepy atmosphere and style. The hand is also creepy) So I had to navigate only basing on my visual sense so it is obvious I didn't go too far. But I liked the idea of darkness and when you feel lost in the world. It's almost like a horror game. In general I would love to play this game with sound working for me. Please, let me know you fix the sound or can tell me what should I do in order to hear something in the game
Not sure if it's currently broken but I couldn't seem to pick up the orb with left-click. Nice atmosphere with industrial sounds, would like to see where it goes.