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Feedback comments for LD49
Jibberwocky's games and stats for all events →
| Timestamp | Since previous | Game | Jibberwocky's comment | |
|---|---|---|---|---|
| Oct 5 07:45:21 | Frosty Wobble | ♥ 2 | I really liked the level design, it was nice backtracking with the new abilities. it was a bit unclear which of the other creatures would hurt me or which ones I could use as a platform though. | |
| Oct 5 07:58:14 | 12m 53s | Appease the Void | ♥ 0 | The unstable movement was nice but I think the map was a bit big relative to the amount of content in it, I found myself getting quite lost and not really knowing what I was looking for. |
| Oct 5 08:26:28 | 28m 14s | Into the Uncertain Abyss | ♥ 2 | This has so much going on for a jam game, an inventory and quest system a pretty big world to run around in and multiple enemy types. Super impressed. But it wasn't very clear when I was attacking or what was getting hit when I attacked. |
| Oct 5 08:45:03 | 18m 35s | Chemical Salesman | ♥ 1 | Really appreciated having all the info in the background check computer, really went the extra mile to work out the context of all the chemicals and there are some good jokes in there too :) |
| Oct 5 08:51:49 | 6m 46s | My First Nuclear Manuela | ♥ 1 | Really clear and usable UI, very pretty, all the buttons both look and feel good to press. Utterly incomprehensible. I only managed to press two buttons with the intended results. Which I suspect means everything was working as intended, If there is a puzzle I never managed to get it before the factory exploded, that or I mixed and heated something that caused the factory to explode. |