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very dark lord

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TimestampSince previousGamevery dark lord's comment
Apr 30 17:53:10 ATOMIC deepness ♥ 1 Really nice! Felt almost sorry for the little guys at first. Until level 8 or so when they just seemed like bullies. It's also kind of funny how this radioactivity apparently only has positive effects on you. :D The upgrades persisting between rounds is a nice touch. One small thing I would have liked would be to have a few seconds at the beginning of each level to orient without getting attacked immediately. Apart from that, some variety in the AI would of course be nice - right now they're seemingly always running to the next best spot with a free line of fire. Adding some randomness beyond that (e.g. picking a new spot nearby every few seconds) might make the whole thing feel more natural. Great work overall. 👌
May 3 12:35:18 66h 42m Mycelisation ♥ 2 Really cool! Very well polished and great presentation. Loved the visuals and music, really didn't feel like a jam game but rather something that at least weeks of work went into! It's also quite fun and engaging. I just think I was unlucky with my map layout and there was no way for me to win, as after a good third of the map there was just no other way to expand as everything was blocked by stone. Not sure if there was a way for me to win the game in these circumstances. But maybe I'll have a nother go later on and see if things work out better. :) Only tiny complaint I have is that the UI could be a little more streamlined. E.g. upgrading could surely be handled with fewer clicks and extra windows, especially considering there are only two upgrades to begin with. But that's really all I could come up with. Great work!
May 5 20:03:14 55h 27m HELL deep is your love? ♥ 5 To repeat what others have said, super nice graphics, amazing music, and very, very difficult! Smaller hitboxes would be nice, and, but that's of course quite a lot to ask for a jam game, I think something like rewinding time after death would work really well here (unless of course the difficulty level is intentional and repeating levels over and over until you basically solve them by muscle memory is part of the deal). Really great work!
May 6 20:12:18 24h 09m Gaze into the Deeper ♥ 1 Very nice and polished. Good choice of music and neat animations too. Initially I thought I was fighting against dinosaur trumps and didn't realize they were spiders. Also managed to run three rounds around the empty map until I found the boss (which died very, very quickly since I had all the upgrades). :D Movement speed could have been a bit higher, but this is true about my game as well so who am I to judge! Had a good time with this, great work!
May 6 20:43:23 31m 05s Tourist Trap ♥ 1 Very nice game, a cool twist on the tower defense genre. Also lovely tutorial, the instruction texts had me laughing a few times. I did experience some issues: - performance when enemies die - after the first three or so waves, there were no calm moments anymore and everything was constantly flooded with enemies - would have been nice to have some time here and there to build stuff without frantically running around and rightclick spamming the bows (which appeared to be much more effective than the pressure plates), also this way there was no time to properly experiment with the unlocked new traps - the trap selection order seemingly changed arbitrarily and I'm 90% sure the pressure plates just vanished from the menu altogether for a while, or maybe I was just too stupid to find them That all being said, it is a great basis for a very engaging and enjoyable TD game. With some more polishing this could surely turn into quite an itch.io hit. :) Great work!