Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → thesnide

thesnide

Feedback comments for LD48

← LD47   LD51 →

thesnide's games and stats for all events →

TimestampSince previousGamethesnide's comment
Apr 26 13:54:30 BREAKIN! ♥ 2 Nice. I did have the same idea, but went for another one since I didn't see how I could execute on it. Nice to see that you actually a very good job at it. It's the old saying : ideas are cheap, it's the execution of it that brings the value.
Apr 26 14:00:56 6m 26s Flood Fill Miner ♥ 1 Funnily, I was thinking about making a match-3, but was too complex to code and went for a match-1 😉 I see that you managed to do a match-N 🏆
Apr 26 14:05:57 5m 01s SideFHax ♥ 1 Nice execution, but it seems I'm a bad target for those puzzle games. It was my brain that overheated 🤣
Apr 26 18:53:45 4h 47m Flower Finder ♥ 2 Procedural generation is awesome. And the way that you used that as a gimmick on level load is very clever!
Apr 26 19:03:52 10m 07s Ziggurat ♥ 1 Awesome ambient music! The controls feel also super smooth... 👏
Apr 26 19:13:38 9m 46s DO NOT INSERT INSIDE THE EAR CANAL!!! ♥ 1 Yeah, another 4h game as me ✌️ I think, we are the proof that the "no time" isn't an excuse not to make a game 😉 Very fun & indeed the music fits very well.
Apr 26 19:17:16 3m 38s Solar Winds ♥ 1 You're fit to pilot drones on Mars. 🤣 Very good idea indeed!
Apr 26 19:22:40 5m 24s DEEPER ♥ 0 Nice entry. But way too fast for me 😉 ... it seems I'm getting too old for action-driven games :-)
Apr 26 19:29:23 6m 43s Super Mole Racing ♥ 1 Another Pico8 fellow! 😉 Awesome execution, but I feel too old for those insane speedy action games ... with picoblast processing !
Apr 27 05:47:31 10h 18m The NYPD Shaman ♥ 1 Reminds me of Psych 🤣 The minimap is very clever And... look at the animations and sprites 😍 I tried to make some, but then quickly reverted to circles 😉
Apr 27 12:43:07 6h 55m w o r m ♥ 1 I really appreciate the placement of rocks, as it feels smooth. The growing part is a little too "exponential" and therefore like others said, the fun part is much smaller than the grinding part
Apr 27 12:52:55 9m 48s Ropedive ♥ 1 Very nice. I like that going to the other wall is a risky move, as the controls for it aren't a simple button press. Feels like a "special move"
Apr 27 12:59:58 7m 03s Plunge ♥ 1 Nice fast game. But the ball keeps going outside of the screen (down), and then I die of no reason. Is that expected?
Apr 27 13:02:50 2m 52s Deep in the ocean ♥ 1 Nice game. Same theme as mine : fight for air while diving, but very different execution. 👏
Apr 27 21:09:05 8h 06m Lord Of The Flies ♥ 1 @pixelportalz swarm gameplay are awesome! The music is very nice, indeed.
Apr 27 21:20:33 11m 28s The Golden Saucisse ♥ 1 Did take me 3 times to understand what the game mechanics were about. 🤦 And then after 5 more times, I didn't managed to get the sausage either. 🤦 🤦 But the sprite are great & the overall is rather nicely done. 👍
Apr 27 21:27:20 6m 47s Mine Mayhem ♥ 1 Ahhhh... I started to make a NES game also, and after 40 min, I reverted back to PICO8. That said, your game has impressive graphics! ... well mine has _only_ circles 🤣
May 1 15:56:14 90h 28m DIGIDIG ♥ 1 Awesome game! I love those procedurally generated puzzles. And having a fellow pico8 dev is even better 😉
May 2 11:18:51 19h 22m Deep Diver! ♥ 1 Super nice game! I also love the "bubble to breath" concept, which I also used ... with a twist : you have to make them breathable first. That said, yours has a level of polish that I won't match soon. The small sprite for the diver is specially nice.
May 2 11:42:14 23m 23s Taaanks! ♥ 2 Haha, I totally understand the rush, as I usually only allocate about 4h to jam. Therefore, using Pico8 is a must for me. The GFX are much better than mine, and the minimap does indeed take it to another level. Great game!
May 2 11:53:23 11m 09s Manic Miner ♥ 1 Nice entry, mostly focused on simple yet challenging gameplay. We even both agreed on the Pico8 and "grasp for air" concepts for the win! Well done!