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Feedback comments for LD48
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| Timestamp | Since previous | Game | nandelind's comment | |
|---|---|---|---|---|
| Apr 27 19:36:40 | Plummet | ♥ 0 | I enjoyed the surprising feel of trying to go down when I expect platform puzzles to be trying to go up. I wish the ending had some reason to it - why would I be trapped or cursed? Why choose one versus the other? | |
| Apr 28 01:04:02 | 5h 27m | Marty and the Eldritch Horror | ♥ 0 | That was a cool mechanic, and worked really well! It ended at a good difficulty level, I thought - took several tries, but not forever, and wasn't so long that I'd get frustrated and give up. |
| Apr 28 01:33:42 | 29m 40s | Elevator Ninja | ♥ 1 | That was so much fun! The mechanic is simple but the ninja poses make it awesome. I was amazed to read in the comments that there was a second level, so I had to go back and keep playing until I beat the first level so I could see it. But you're cruel to make me start over the first level when I die in the second! I did appreciate a lot that it skips the intro (which was great) on subsequent attempts, so it's easy to try over and over. Next time I'm in an elevator I gotta try some ninja moves... |
| Apr 29 20:28:39 | 42h 54m | Captain on the Bridge | ♥ 1 | This is pretty fun! It feels like an intro level and now I want to play the whole game! It took me a couple tries to figure out what to do; I think I was confused because the way you fight is unrelated to the way the enemies fight, which was more obvious. It could definitely use some balancing for difficulty, and also the cruiser's cards don't make much sense together (it's never worth it to use the charged laser). Am I supposed to be able to use the same card multiple times in one turn? I felt like I shouldn't, but it let me, and that also makes it a bit easier. I really like how it's a card game you could play with real cards and dice, but you also made a digital play mode. |
| Apr 29 21:19:57 | 51m 18s | Adventure in Socksland | ♥ 3 | This is a cool idea, and I like the animations! It's a would be more fun in my opinion if it were not so hard (I gave up on the last level). The background music and drip sounds were really nice, but I didn't like the loud sound that comes with the "oh yeah" when you reach the stairs each time; it didn't seem to fit with the rest of the sounds, or feel like a positive achievement. |
| May 1 02:13:04 | 28h 53m | Where's grandpa? | ♥ 0 | This was fun to play; I like the variety of puzzles! I don't know if this was intended, but when I got the tangram pieces in the second room the door opened right away, and then when I looked at the horse puzzle the pieces weren't there so I couldn't do the puzzle (and didn't need to since the door was open). I didn't like that the grandpa you're saving kills you at the end though; it felt jarring and disturbing and confusing. |
| May 1 02:46:08 | 33m 04s | The Deep Well | ♥ 1 | It feels satisfying to collect the crystals. :-) I would have liked if the lighting was good from all angles; depending on where I was, sometimes I could hardly tell what colors the crystals were. |
| May 1 03:05:51 | 19m 43s | Force, Fall, Run, | ♥ 1 | Wow. Just wow. This is honestly a work of art - even though it looks like it would be the opposite. I can't believe how much you said about life in such a short, simple, unassuming game. As I've thought about it while writing this comment, I've realized deeper and deeper what you've accomplished. Congratulations. |
| May 1 03:18:48 | 12m 57s | Go, Little Mole! | ♥ 1 | This is a fun mechanic! Very good development of the idea through the level. I like how the different shades of background color sometimes gave me a hint early on of where to go. Though the graphics are super simple, they communicate effectively, which is great for a game jam! |
| May 1 03:30:07 | 11m 19s | Descent into Midnight Trench | ♥ 1 | I like the graphics, simple but fitting. It's cool how realistic the physics feels - including the sluggish-feeling movement! |
| May 1 03:52:11 | 22m 04s | tetronimo! | ♥ 0 | This is a cool idea, but it took me quite a while to figure out what to do. |
| May 1 04:09:03 | 16m 52s | Deep Dive | ♥ 1 | The circle creatures are so cute and funny; I love their expressions! The music and sounds are very nice too, calm and soothing. I would enjoy continuing the gameplay a little longer...but that's how the end of a good dream feels, right? |
| May 3 21:43:38 | 65h 34m | Dig It! | ♥ 2 | Nicely polished game. The animations are great! I don't know how people are getting scores in the thousands; did I miss something? |
| May 4 05:12:14 | 7h 28m | Jelly Pacifist | ♥ 1 | This was a very good portrayal of life...making mistakes, learning to hurt fewer, still being valued and not giving up in spite of frequent failures. Thank you for the encouraging view. I wondered if there would be points or something at the end listing how many I killed, but I'm glad there wasn't. Great work! |