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JafCraze

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TimestampSince previousGameJafCraze's comment
Apr 26 02:40:58 The circuit ♥ 1 Very interesting concept! I like how you can see the smaller circuits moving within the purple blocks. (I also have a similar zooming effect in my Godot game too so I was curious how you did it.) The deepest circuit kinda doesn't make sense but it works 😁 Overall, a good game with potential
Apr 26 02:59:57 18m 59s Depths of the Deep ♥ 1 Puns, puns everywhere! Congrats on submitting a game after restarting. I had to restart too and thought I'd be in ***deep trouble***
Apr 26 10:56:36 7h 56m Madness Inc. ♥ 1 Great game! The art is simple but awesome. I also think a faster rate of fire (with reloading to slow down the player a bit) would make it even more fun.
Apr 26 11:22:39 26m 03s Outvoyage ♥ 2 I didn't think floating rocks could be so mesmerising! Some ambient sound or atmospheric music would be nice but I think the silence helped to reinforce the vastness and loneliness of space. The text at the bottom could be a little bigger or brighter. Also, you could have a label like "Distance to next planet: 1.2 au" so players would know how far they were from their next target.
Apr 26 11:34:06 11m 27s Space Dwarf Alchemist Go! ♥ 1 Kept playing until my browser crashed 😆 It would be nice to see how many of each upgrades we've bought e.g. 123 Fuel Tanks. The upgrades which consumed gold didn't change so it started to get a little easy 😄
Apr 26 15:44:49 4h 10m Endoparasitic ♥ 1 I thought the control scheme was a little weird at first until I started fumbling with the bullets. The last level was nerve-racking but, in the end, I single-handedly escaped the lab 🖐
Apr 26 16:12:44 27m 55s Deeper and Deeper ♥ 2 It was quite tough controlling both of them 😄 Maybe you could have a compass to help direct the players. Really like the torch idea though
Apr 26 16:38:10 25m 26s Hypnotic Plunge ♥ 3 Looks trippy and it gets real fast real quick 😆
Apr 27 15:34:27 22h 56m DO NOT INSERT INSIDE THE EAR CANAL!!! ♥ 1 Is it possible to make a hilarious game in 4 hours? Oh yeah!
Apr 27 15:49:53 15m 26s Afraid to Turn ♥ 2 Could do with some indication on how far you are from the wizard. Also, I wasn't sure what the green/orange/red arrow was. Anyway, it was pretty tense and the art was great!
Apr 27 16:15:48 25m 55s Through The Crust ♥ 1 Looks really good but it gets tough quick when the rocks start clumping together. I think you could add an option to reverse the boost/slow down controls. When I pressed "S", I kept expecting it to go down faster. Besides that, it was very fun to play 😃
Apr 27 22:11:16 5h 55m ScanR ♥ 2 At first, I tried climbing the mountain on the right 😄 The Snatchers were scary but I couldn't see them very well so I jumped over wherever I previously died. Also the Death Zones were unclear as sometimes you do need to fall down steep holes. (I fell down every hole in case I missed something) I was intrigued how you made the pixels so I had a look at the source code and it was pretty interesting to colour sprites across the map. Overall, I really enjoyed playing your game!
Apr 27 22:44:46 33m 30s Not The Urchins! ♥ 1 The dragging movement in the water felt good and the music in the background really added to this game. Well done!
Apr 27 22:55:19 10m 33s Panda Prize Pusher ♥ 1 Cute art, funny story and generally fun to play!