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Feedback comments for LD48
EpicCrownKing's games and stats for all events →
| Timestamp | Since previous | Game | EpicCrownKing's comment | |
|---|---|---|---|---|
| Apr 25 21:16:26 | Scriptless Pipes | ♥ 1 | Very cool concept and clean execution, but I don't know how to get past level 4. | |
| Apr 25 21:17:21 | 55s | Dynamite Depths | ♥ 2 | Great example of how simplicity is a good thing! Great concept that was well polished. At the end I found myself wishing for more levels. You should definitely take this concept and expand it, and I'm sure with more time you could make a great puzzle game. |
| Apr 26 01:09:09 | 3h 51m | For Whom The Diving Bell Tolls | ♥ 3 | Great idea, and incredible sound design. Only gripe is that as some others have mentioned, not having checkpoints made it annoying to die if you were further down. Great take on the theme! |
| Apr 26 01:19:44 | 10m 35s | Mystical Island | ♥ 1 | Very cool idea, and a nice mix between text-adventure and RTS, but I find it really hard to know where to go and what to do - everything feels up to chance. On the other hand though, I really love the art style and think the way the map is plotted out is really clever. |
| Apr 26 01:31:58 | 12m 14s | Rock Monster | ♥ 1 | Really great game! Was able to get all the way to the bottom. The sound design combined with the particles really make you feel great when you're digging. I will say that towards the end it gets pretty easy since you're loaded with rubies and gold, but the combos you'd get with iron just feel incredible to pull off so I'm not sure I can flaw that. Very good job and keep it up! |
| Apr 26 01:35:29 | 3m 31s | Dungeon Slicer | ♥ 0 | Very cool concept and elegant execution! Only major gripe is that sometimes the character falls through almost nonexisent gaps, which can get frustrating. |
| Apr 26 01:42:36 | 7m 07s | Sleep Walls | ♥ 1 | Cool idea! I will say, I'm a bit confused on how the mechanics work, but the audio design is en pointe and the concept is very cool. |
| Apr 26 01:58:43 | 16m 07s | Run little one, run | ♥ 3 | Very cool idea, especlally for your first game jam! Great job on the models. I'd advise going forward that you give some sort of "Controls" window, since I died quite a few times to the scientist not knowing where to go. I'd also replace the collision check on the rat's jumping script with a raycast(assuming you used a collision check), since I was able to wall-run my way down the staircase(which was oddly fun). I didn't make it to the bottom so I don't know if there was anything at the bottom, but from what I did see very well done for your first jam! |
| Apr 26 22:15:59 | 20h 17m | Cool Dude Cave | ♥ 1 | Very cool idea(no pun intended :b ), and incredible job on the visuals - the models and animation are superb for a jam game. The boss design was great and the humor was fun! |
| Apr 27 01:02:57 | 2h 46m | Third Party | ♥ 6 | Overall, really well done :) (obviously biased since i was there while it was being made, but still). The visuals are en pointe along with the sound design, and the gameplay concept is great. There were quite a few bugs I ran into while playing, such as corpses taking bullets feeling pretty unfair and some sprite drawing issues, but other than those bugs(which i'm sure will be fixed), great game and great job Ouroboas! |
| Apr 27 05:22:23 | 4h 19m | TAILSPIN! | ♥ 1 | Absolutely incredible game. I have no other feedback. It feels like a game made in three months rather than three days. Had a blast playing it, and the mechanics and level of polish developed are beyond anything I've seen from a game jam before. |