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Cassio Eduardo

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TimestampSince previousGameCassio Eduardo's comment
Apr 27 19:28:53 Depth ♥ 1 Really cool game. It's so simple, yet it fits the theme and is fun. Good job.
Apr 27 19:50:43 21m 50s Heroes Dungeon: Doomsday Reporter Saga ♥ 1 Cool integration of the theme with a auto runner. For the scoring system, maybe you could use something like http://dreamlo.com/ which is pretty simple to implement and is a perfect fit for game jams.
Apr 27 20:12:59 22m 16s Acheron's Gambit ♥ 2 I don't know if this happens for everyone, but there are some visual artifacts that happens constantly, where white lines appears on screen. Other than that, good job.
Apr 27 20:45:33 32m 34s Tower Tower Defence Defence ♥ 1 This was pretty interesting. Thought it was going to be much more complicated than it actually is.
Apr 27 23:33:47 2h 48m Teh Man and the Sea ♥ 1 Very well done and as far as I can tell this is very well balanced for LD standards. The art and atmosphere are very good. Like others have said, it took pressing a lot of keys until I found the 'E' key. Great job overall.
Apr 29 06:07:22 30h 33m Asterisk ♥ 5 Really like the entire presentation of this game, specially the voice acting. The gameplay was bit unpolished compared to the rest, but I liked the game in general. Great job.
Apr 29 06:23:59 16m 37s Frog ♥ 3 This is great, a very solid game all around. Did you guys use Nes Maker (or something like that) or did you did everything by hand? Pretty cool regardless of the means. Great job.
Apr 30 00:12:49 17h 48m Edward Driller Hands ♥ 1 Great overall presentation. I think that having score as the only mechanic to incentive the player to move around the level (instead of digging straight down) is not enough. In Mr. Driller they had the air capsules as a secondary mechanic and it worked well, maybe something similar should be implemented. Great job otherwise. My game has a very similar concept, but I took a different approach.
Apr 30 03:22:23 3h 09m Monkey Quest ♥ 2 This is a very good game, it's among the the best this jam. One problem though, my monke has found the glitch of eternal life and is now on the loose. philosophers stone.png 😄 I think I got hit (or died) during the shop transition and became the immortal monke (nothing did damage to me). Jokes aside, congrats on the game, its pretty good.
May 4 10:39:26 103h 17m Super Turtle Drop ♥ 0 Pretty cool spin on Mr. Driller concept. I didn't think there were many people out there that had played the game, but this is the third game (including mine) that were inspired by it. Great job though, this was fun.
May 11 23:50:34 181h 11m Adelie - Rolling in the Deep ♥ 1 Loved this, my favorite compo entry so far. The horizontal vs vertical movement difference made attacking from above the optimal approach, but that wasn't always possible, which is a good thing. I think the only "real" complaint I have is that the room should have a visual lock whenever the player enters it (just for clarity). I hate fish.