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Feedback comments for LD47
Zessirb's games and stats for all events →
| Timestamp | Since previous | Game | Zessirb's comment | |
|---|---|---|---|---|
| Oct 6 18:58:38 | iLoop - the 2D endless runner game of a robot stuck in a loop :) | ♥ 1 | Is it normal that the sound is in mono? The mood of the game was nice, and the only thing I have to say is about the getting hit part: I found the hitbox to be a bit large (might be wrong though) and would have liked the sound to occur immediately; there are a few 10th of seconds that make the sound happen too late - that and a small visual animation could help On the other end it felt polished and no bug whatsoever, well done | |
| Oct 6 19:06:52 | 8m 14s | ...a loop is a loop is... | ♥ 1 | Very nice... Having the borders fixed on a grid makes the puzzle aspect very interesting. I got stuck just before reaching the "R to restart" tutorial, but otherwise it is perfect |
| Oct 6 19:15:51 | 8m 59s | Roundabout Way | ♥ 1 | Loved it! It relies a lot on luck to have the best time since lanes seem to be filled randomly, but it adds replayability; very good :) |
| Oct 6 19:43:58 | 28m 07s | Idol | ♥ 1 | Wow, it turned out so dramatic, the music and then that ending! (is there another one? I tried using the minimum amount of clock but still the same) I really liked the music coming in after the first door sound effect, it felt intense Like others said, the controls felt a bit slippery (and I wish I had a key to run faster), and locking player movement when using the clock could avoid being transported again when arriving. You can also put crate outside the levels That was some really great sense of drama. I would like to see what you guys can do on a horror game |
| Oct 6 19:54:14 | 10m 16s | Debugger | ♥ 1 | This is so meta, you can be stuck there in a while The webgl build doesn't let me paste code using clipboard though Maybe it can help some developers indenting their code! |