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Feedback comments for LD47
Tadeas Paule's games and stats for all events →
| Timestamp | Since previous | Game | Tadeas Paule's comment | |
|---|---|---|---|---|
| Oct 5 08:16:57 | Looped Fellas | ♥ 4 | You're probably going to hear this a lot in the following days; great job on the graphics! Really beautiful, created an interesting and cohesive theme and really set me into the world of the game. The soound effects were nice as well. My only problem was the control. I think that the mouse maybe wasn't the right choice? The feedback also wasn't very clear; sometimes I clicked and nothing happened (is there a cooldown?), sometimes I could've sworn I was on the highlighted part and I still fell down. Overall great job, that was just my one nitpick :) | |
| Oct 5 08:31:18 | 14m 21s | Walking with giants (another non game) | ♥ 1 | Beautiful |
| Oct 5 08:37:43 | 6m 25s | The Ages Among Worlds | ♥ 2 | Hi, congrats on your first jam! Here are some nitpicks I had: - Hide the mouse cursor - It wasn't clear at all what to do or where to go - Maybe put the controls in a separate screen (menu screen?) or something, having them always be there in big font kinda ruins the atmosphere |
| Oct 5 08:43:53 | 6m 10s | Suburban Bus MAYHEM | ♥ 2 | Wow incredible job! You definitely nailed that "just a bit more" feeling. The music, the sound effects, the robotic voice thank yous, the graphics, it all had a great and unique game feel. The only thing that kinda annoyed me at the start was the movement, which I felt a bit off (and I don't know why?), although this went away as I played more and got used to it. |
| Oct 5 08:50:23 | 6m 30s | The Loop Collection | ♥ 2 | Nice take on the theme! And of course, very beautiful visually overall. The only drawback for me was that some of the sound effects were a bit jarring and didn't match the visual aesthetic of the game (the boat crash sound comes to mind) |
| Oct 5 08:57:04 | 6m 41s | Rocket Factory | ♥ 1 | Nice game feel, great visuals, really enjoyed the gameplay. Only two minor nitpicks from me: 1. I would've loved to see a custom cursor. Since the rest of the game is very nice visually, the default windows cursor was jarring 2. I think the sound effect when the rockets hit the roof shouldn't be there; when you successfully create a rocket, it does that nice ding making you know you did something right, and then the whooshing sound as the rocket takes off is another satisfying sound. But then there is the rocket crash sound and I think I did something wrong, even though everything went according to plan? |
| Oct 5 09:06:30 | 9m 26s | We need to talk | ♥ 1 | Incredible, amazing job. Everything was so well polished, I'm surprised that you had time to include stuff like the idle animations etc that really added to the feel. |
| Oct 5 09:25:29 | 18m 59s | Concentric | ♥ 1 | Good job! Feels like a nice "relax, turn your brain off" game, kinda like Floating Point or Hexcells |
| Oct 5 09:43:12 | 17m 43s | Circleline | ♥ 1 | Incredible, so well done! I kinda lost track of time playing and trying to figure out when to switch what. Only have some minor nitpicks: - esc should bring up a menu of some sort, not exit the game - some way to track levels (which one you're on, how many left) but understandable given the limited time. What is there is phenomenal, the polish and game feel are amazing |