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Feedback comments for LD47
simex's games and stats for all events →
| Timestamp | Since previous | Game | simex's comment | |
|---|---|---|---|---|
| Oct 5 22:28:53 | Loopita's Dream | ♥ 5 | This was short and sweet, and for me it hit all the high points it was going for. fantastic job! | |
| Oct 5 23:18:01 | 49m 08s | NeonLoop | ♥ 2 | DUDE this brings me back to playing audio surf. was a really good game, could have used some more music but other than that I had a blast! |
| Oct 5 23:28:02 | 10m 01s | Ghost Cubed | ♥ 1 | I loved this, but too much of a brainlet to even finish the second level :( |
| Oct 5 23:34:03 | 6m 01s | Escape this testground! | ♥ 2 | This is my type of game! but I don't know if it's a bug or a mechanic I just didn't understand, but the jumping was quite random and unresponsive for me something that made me tilted at times |
| Oct 6 00:11:43 | 37m 40s | Suicidal Boyfriend | ♥ 4 | This was a really daring submission, but overall I really liked it. it took me quite some time to understand what was happening (maybe by design?) but I can see that a lot of work went in to this. good job |
| Oct 6 00:40:18 | 28m 35s | Anomaly 47 | ♥ 1 | DUDE this was fantastic, loved the mood and art, the only problem I have is that it needs to be longer since I want to play more! also are there multiple endings? or is it just the shuttle escape? since I could really go for more lore and investigative gameplay |
| Oct 6 00:54:32 | 14m 14s | Co-Routine | ♥ 1 | This was a really fun puzzle game. the only real feedback I have is that it's really titling that I have to wait for a platform i finish moving before I switch at a node. also it might just be me but I really wanted the arrow that shows the switch directions to be the other way around since it keep tripping me up. I really love the interpretation om the there, really creative! |
| Oct 6 01:30:38 | 36m 06s | Quit the Cycle | ♥ 1 | I think there is an interesting little concept in here but I'm to stupid to figure out what to do, so I'm stuck at the IDE screen :( |
| Oct 6 01:41:57 | 11m 19s | Loopy Orbits | ♥ 1 | this is the type of simple browser game I just love, if I were to give any feed back it's to make it a bit more intuitive how the planets affects the orbit (you know just simple, explain orbital dynamics in a way even a simpleton like me can understand! :D) lovely little game great job! |
| Oct 6 01:59:24 | 17m 27s | Electronic Toy Racecar Championship | ♥ 1 | big oof on that download size, maybe make a web build if possible? I still had to download this to scratch that yakuza 0 pocket racing itch. the only feed back I can think of is to have some kind of indicator for how 'long' the turns are so I know by what time I need to slow down, and when I can speed up again. |
| Oct 6 14:19:33 | 12h 20m | Training Loop | ♥ 0 | haha nice, I love these kind of games even if I'm too stupid to really understand what's going on. I think your idea of maybe adding a 'debugger' window is a good idea. nicely done! |
| Oct 6 15:27:01 | 1h 07m | Orbital Blast | ♥ 1 | Fun little game, but I found the mouse controls to be broken in the sense that it made to game way to easy. all you have to do it hover the mouse over the enemy, wait for 2 shots to be fired then move to the next one and repeat. it will always hit and you will always make a full circle regardless of the number of enemies. but this is the type of time waster game I could spend hours on, the only thing it needs imho is a bit more challenge |
| Oct 6 15:31:42 | 4m 41s | One Monorail | ♥ 1 | why are upgrades not included! haha, had some fun with this, but some more mechanics would really help the longevity of the game. good job! |
| Oct 6 22:24:24 | 6h 52m | RevolveWare | ♥ 1 | HAHA Nice game, I got 40 before I got nuked by a meteor. loved the sound effect and the graphics hit home with me since I'm and old man by internet standards. The only feedback I have is stuff I'm sure you already know, mainly more games. it would also have been nice to have wasd support. the adaptive sound/music was a really nice touch you don't see many people implement in a jam game so that really help give it that extra bit of polish. overall fantastic submission, good job! |
| Oct 7 00:49:02 | 2h 24m | Shape of Life | ♥ 0 | maybe I'm just an idiot but I tried for 10 min to understand how to play the game, restarted the game 6 times since I couldn't figure out how to get back to being a baby without a hard reset, on one attempt I was able to spawn a white box that flew upwards as a skeleton by pressing alt-gr but I don't know how I did it and why it never worked on any repeating play troughs. I really wanted to like this one since the premise was intriguing and the art looks nice, I understand not having the time to make a tutorial but please add a readme or description of the controls on the submissions page. anything to just help a player get started. @me if you do and I'll come back and re-rate the game. thank you :D |
| Oct 7 02:49:30 | 2h 00m | S P A C E D O U T | ♥ 1 | if only I could also live with just a bath and work, haha. fantastic entry and an impressive amount of assets for a compo game. I ended up playing it for almost 40min just.. stuck in a loop. Would have been nice to have some more varied music, and the balancing could use some work. my first play-through I ended up a debt slave and just restated the game, second time around I found that one day of like 8 baths and 1 reactor repair gave me 2 full days of work so I could in to this 3 day cycle. anyways really good work! |