Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Rhythm
Feedback comments for LD47
Rhythm's games and stats for all events →
| Timestamp | Since previous | Game | Rhythm's comment | |
|---|---|---|---|---|
| Oct 5 21:46:35 | MonkeyVM | ♥ 0 | This game is so cool. | |
| Oct 5 22:27:24 | 40m 49s | LÖÖPS | ♥ 1 | I love it too! |
| Oct 5 22:54:37 | 27m 13s | Untiled Runner Game | ♥ 2 | Cool game, I like the graphics too. |
| Oct 5 22:59:11 | 4m 34s | Labrynth | ♥ 1 | I really like your art style, and the music is great! |
| Oct 5 23:04:34 | 5m 23s | Crima | ♥ 1 | Nice music! |
| Oct 6 17:40:14 | 18h 35m | Loop Lab | ♥ 2 | Completely close to the theme, and the level design is also very good, great job on the game! |
| Oct 6 17:55:37 | 15m 23s | Eternal Voyage | ♥ 0 | The game doesn't start and shows missing love.dll/lua51.dll/SLD2.dll files. Maybe you need to check the packaging again? |
| Oct 8 03:15:39 | 33h 20m | Evolooption | ♥ 2 | The dubbing is very charming and the art style is great! Religion helps the progress of the times in the early stage, and retrogress the times in the later stage. It is enough to see that the author's ideas are very deep. However, some graphics can not tell what they mean. For example, Chinese characters have the same effect as religion, but I don't understand why |
| Oct 8 03:19:13 | 3m 34s | Swop | ♥ 1 | Very creative puzzle game! I feel a little difficult |
| Oct 8 03:47:26 | 28m 13s | VintageTime | ♥ 1 | Great art and music! It's quite creative in playing, but I'm stuck at the beginning of the third level. I don't know how to separate the blocks of 2 squares and 1 squares. If you have a little primary guidance , it may be smoother |
| Oct 8 04:55:21 | 1h 07m | Creed | ♥ 1 | Great game! The level of all skills is very high! I like this painting |
| Oct 8 04:58:10 | 2m 49s | Loopii Poopy | ♥ 0 | Cute and fun! Pixel art is great. |
| Oct 8 05:08:39 | 10m 29s | Loop Robot | ♥ 1 | Cool game, sprites is great. If gameplay can be optimized, it will be even better, like the interface interaction and moving speed mentioned above |