Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → jeroenpx
Feedback comments for LD47
jeroenpx's games and stats for all events →
| Timestamp | Since previous | Game | jeroenpx's comment | |
|---|---|---|---|---|
| Oct 10 18:02:39 | Cleano | ♥ 2 | Nice game. There are also some nice details, like the way the broom had a very nice rythm when cleaning up. I used the water gun mainly though, that just went faster. | |
| Oct 11 08:28:20 | 14h 25m | Detachment Undone | ♥ 1 | I like the art and the music a lot. Nice mood! The dragging didn't work so well though. Tweaking the dragging so it responds well and maybe some effects on hover, click and drop would make the game feel a lot more engaging. Edit: also, just wondering, why did you opt out of the graphics category if the game description mentions "hand-painted art"? |
| Oct 11 08:46:13 | 17m 53s | The Looper Encounter | ♥ 1 | Interesting idea and pretty good execution. The description mentioned that combos gave more points, but it wasn't really clear how much while playing the game. Could be nice to have some indication on the screen of how much the combo you made was worth. Good game! It was fun to play! |
| Oct 11 09:27:11 | 40m 58s | Radiant Rewind | ♥ 3 | This game is very well polished and has some nice effects. I noticed that the controls of the ship also work really well, even after rewinding time. The game also fits the theme very well. I also found it quite interesting how there was never a game over but it was still impossible to keep all the balls in the level. It felt a bit difficult to aim balls though, especially if you had to hit one specific block in a level full of holes. Maybe a line indicating the direction that the ball would bounce to would help? That is just a minor remark though. In general, a very nice game! I also had the no audio bug in the last level. It got triggered when I pressed the button to rewind time. Maybe I did too many rewinds? 🙂 |