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jeroenpx

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TimestampSince previousGamejeroenpx's comment
Oct 3 16:44:08 Lost on Island ♥ 1 I see you also didn't get the Web build inside LDJAM working. Me neither. :) But the itch.io one works well. The game is easy enough to understand, since I believe I managed to figure this out how to play by dying a few times. I am assuming I need to build a bridge (I died once trying to run over the indication to figure out it was not there yet) I am assuming I need all three logs and some rope for that since I didn't manage to combine one log and a rope. However, I never managed to get three logs. Sometimes one of the parts with a tree on it already disappeared before I could "press tap to play". With the islands disappearing, I do think it is a bit too difficult to play? I might have already lost **before** I "press tap to play"? Or did I miss something? In general though, the game works pretty well and I like that it supports arrow keys because WSAD is a bit in a weird position on my keyboard. If I had to pick one thing to improve the game, I would actually remove the mechanic where islands disappear or make it more clear which one will disappear first way ahead of time. I do understand that this is the part that really links it to the theme, but maybe remove it at least in the tutorial/introduction part of the game. Sometimes less is more? What do you think?
Oct 3 17:04:01 19m 53s Subletting With Drac ♥ 5 Nice game! The art and music is really nice and the humor is on point too! I do feel the font in the intro is a bit hard to read, but other than that, a really nice entry!
Oct 3 17:18:56 14m 55s Liquid Liftoff ♥ 3 Nice idea and I was definitely running out of space there in more ways than one, especially the first time I played. The WebGL build is not working in Firefox for me, but since I saw people comment, I switched to Chrome and that worked. Nice that there is an easy mode to get started.
Oct 3 22:01:49 4h 42m Door Slammers ♥ 1 Nice game! I like the idea and the gameplay felt really nice! It does take a bit of a learning curve to be able to survive more than one round of orders though. I think it would be nice if we had a bit more time or starting money to fulfill order, especially at the beginning? Or maybe that is just me being absolutely terrible at this...
Oct 3 22:25:37 23m 48s Confession Room ♥ 2 The story really pulled me in. I have to admit, I couldn't see the young boy in the first scene. I just pressed space because I didn't know what else to do. That was the only time I got confused though. Got to the nice ending on the third try. Nice music and great art!
Oct 3 23:16:27 50m 50s Amazing Squirrel ♥ 3 Nice game! Lots of super nice 3D art and the music is really good! The clay-like style isn't something I have seen before but it looks very nice! I also like the take on the theme! The blackness in the main menu was a bit confusing though. I thought something was broken because of some driver issue or something because it didn't look at all like the screenshots. You got me worried for a second, but that was cleared up as soon as I clicked play. Even the concept art from [here](https://ldjam.com/events/ludum-dare/54/amazing-squirrel/its-the-main-character) was nice. Not sure if you are interested, but I wanted to finish with an anecdote about that... That concept art was actually the thing that inspired me to make my own game this Ludum Dare. Before that I had no idea what to do with the theme, even 14 hours into the game jam. I hadn't started anything yet and was just mindlessly browsing the LDJAM feed to get inspiration. Thank you for being that inspiration! Your team got me started on my own game! ❤️