Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → JDeeDubs
Feedback comments for LD47
JDeeDubs's games and stats for all events →
| Timestamp | Since previous | Game | JDeeDubs's comment | |
|---|---|---|---|---|
| Oct 5 21:41:25 | SPACE ORBIT | ♥ 4 | This is an incredible game! It feels very fluid and fun to glide around and explore the solar system. The camera action is really satisfying, and you've established a great sense of scale. The gravity and momentum are very well implemented-- It feels scary to get close to the larger planets. I love the attention to detail, too. Things like the navigation lights on the ship, the orientation arrow, the little pull of fuel towards your ship, and the in-game start screen all add a very nice polish to a very strong game. Maybe I'm a potato, but the game is very hard; that's my only criticism really. Maybe it's the zero tolerance for crashing, but after about a dozen playthroughs, I haven't collected more than 20 resources. Regardless, this is really impressive. Really well done! | |
| Oct 6 02:24:17 | 4h 42m | GUNRAIL | ♥ 1 | I really love the concept here; it feels like it has a ton of potential! The balance felt really nice, too. It felt like there was a constant threat to the hearts, but not an insurmountable one. I would have loved tooltips and more information when clicking on things (what level my train cars were, some damage/RoF numbers, what boosters did, etc). Overall a nice game. |
| Oct 6 03:03:16 | 38m 59s | Faithless Land | ♥ 2 | This is such a genuinely exciting concept! The gameplay is really fun, and the elemental cards have really great interplay between them. The game design is really clear, and its simplicity is very impressive. The theme is wonderful, and the card design is elegant. I like the art style a lot, but I agree with above posters about audio. Some sfx would add much needed impact to gameplay. Really, really nicely done; this is the kind of game design that sticks with you for a while. |
| Oct 6 03:33:31 | 30m 15s | Break The Loop | ♥ 3 | Well, colour me impressed! This is everything a Ludum Dare game wants to be: snappy, clean, effective and polished. Great use of theme, and a really fun time. As others have said before, SFX is delightful, and visuals read really well. Fantastic stuff. |
| Oct 6 03:42:10 | 8m 39s | Bjorn to Dance | ♥ 0 | Can't go wrong with viking puns. Nice art style! |
| Oct 6 03:57:19 | 15m 09s | Escaping the Void. | ♥ 2 | The mood is really nice here. Love the lighting, and the music really draws you into the urgency. If anything, it didn't really feel like you were in a ship: more like a series of rooms with stars in between. Really nice game! Looking forward to your next one! |
| Oct 6 04:15:29 | 18m 10s | Dangled | ♥ 1 | This music is my JAM! Struggled quite a bit to get past the first level, but had a fun time trying! Nice game. |
| Oct 6 04:31:58 | 16m 29s | Loop Bulb | ♥ 1 | "This game makes you really feel like a dad" - IGN Joking aside, this is some very impressive work on visuals and sound design. The details and aesthetic you've cultivated is quite transporting. I don't really understand the gameplay however. Are you supposed to complete the sequence of tasks before dinner is called? Great stuff! |
| Oct 6 04:38:09 | 6m 11s | Spoonful | ♥ 3 | I like the push your luck mechanic you've implemented in eating your own life-raft, haha. Very catchy tune, fun gameplay! |
| Oct 6 04:48:05 | 9m 56s | Parallel Spin | ♥ 0 | I really like the conservation-of-energy mechanic in a dodgeball game. It's a really nice innovation that makes gameplay feel meaningful. The graphic design is sooo satisfying. If anything, I think the SFX is a bit loud. I jumped out of my seat when I first lost, haha. Nice work! Looking forward to your next entry! |