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Feedback comments for LD48
JDeeDubs's games and stats for all events →
| Timestamp | Since previous | Game | JDeeDubs's comment | |
|---|---|---|---|---|
| Apr 26 23:47:19 | Cavebop | ♥ 3 | I really enjoyed this game! It has such a clear goal, concise graphics, and a great level of polish. It was genuinely a joy to play. The SFX for breaking rocks is JUICY. I found myself spamming directions just to listen to it. The music is really soothing, and is simultaneously unobtrusive and engrossing. I got to about level 18, I think. Most of my strategy was doing probing runs until I deduced the routes by error. I agree with an above comment in maybe having a bit more of a set goal to motivate the player. What if the cavern exit was revealed? Or instead, what if you put a small directional arrow between the player and the exit? Anyways, this has been my favourite so far. Thank you for making this! | |
| Apr 27 00:03:32 | 16m 13s | RUN FROM STUFF (2D Chase Game) | ♥ 2 | This game is sleek as hell. I loved the NPC movement; it felt like they were a pack of predators waiting to strike when you were cornered. The jumping motion is really satisfying, and I felt like I had a good amount of control while in the air. The scale of what you jump over is suitably epic. There were a few times where I squeaked through a certain death scenario and felt like a total badass. 10/10 - would get chased by scary sperm again |
| Apr 27 00:18:54 | 15m 22s | The Rabbit Hole Herald | ♥ 3 | I love this take on the theme! It is conveyed nicely and has a really great charm to it. I had a couple good chuckles, and liked that I could combine headlines for a laugh or to try to optimize the subtypes; I think that adds a good amount of replayability. I'm a sucker for market-buy games, and really enjoyed adding my own topics or enabling deeper intrigue. If anything, I would have appreciated being able to tab back to my "inventory" while at the shop, so I wouldn't have to buy colours blindly. Great stuff, thanks for the fun! |