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Feedback comments for LD50
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| Timestamp | Since previous | Game | JDeeDubs's comment | |
|---|---|---|---|---|
| Apr 4 20:58:47 | Hole In No | ♥ 1 | This is such a lovely game! I think it perfectly captures "delay the inevitable" for me. It's clean, simple, and very elegant. The WASD tutorial was satisfying, the difficulty was spot on, and I spent more time than I'd like to admit trying to beat your score of 20, haha. Very well done! | |
| Apr 4 21:35:27 | 36m 40s | The Fall of Mezentople | ♥ 1 | This is such an incredibly cool game. I loved the narrative of an empire crumbling, and the cadence of its decline felt really tasteful; it gave me the space and enough choices to feel like I really was delaying the inevitable. The map is gorgeous, and the valences/colour parameters are such a great way to display the effects that the player has. I would have loved some music or SFX, but golly the writing more than makes up for it. Very well done! |
| Apr 4 21:49:30 | 14m 03s | Nighty Night, Nosferatu | ♥ 1 | This is a really solid game! I love the animation when lil' Nosferatu explodes. I died quite a lot, and I liked it. I felt like the difficulty was fair. I'm really impressed with the shadows, and the way you have to predict/react to how the sun affects all of the pieces on the map. This is some deep gameplay, and I think you can get a lot of mileage out of it if you feel like making this into a bigger game. I would have loved if the scenery was a bit more...vampire themed? Like gargoyles and mausoleums, gothic things that would evoke the Stoker aesthetic. Anyways, top notch work! |