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iorena

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TimestampSince previousGameiorena's comment
Oct 6 09:04:13 Recycling loop ♥ 1 Cool idea! I like the simulation aspect with little people moving around. I think the controls might have been more intuitive if right key moved the drone to the right from its perspective, not map global right.
Oct 6 09:09:25 5m 12s Cleaning Bot ♥ 2 Love the menu screen graphic <3
Oct 6 09:14:49 5m 24s Lost Caravan ♥ 1 Very cool game! Simple idea but the audio and graphics make it engaging.
Oct 6 09:59:03 44m 14s Enigma Cubes ♥ 2 Looks very professional, just a bit more level design and this could be a game on the app store!
Oct 6 10:12:15 13m 12s Hamster LOOP ♥ 0 Fun idea with the platforms inside the wheel, though in practice the platforms weren't very viable to jump on and I just spend all my time on the bottom of the wheel. Maybe if the whole wheel would have been bigger? Jumping physics also was a bit bugged and I don't think you should be able to turn direction while in the air. Nevertheless it was fun to play!
Oct 6 15:03:41 4h 51m Mission ∞ ♥ 2 Very impressive game, love the retro menu style and graphics. Field of vision in the mission is a bit small which makes aliens hard to kill before they kill you. Moving down seemed to also be bugged sometimes?
Oct 6 15:15:48 12m 07s TimeSplitters 4 ♥ 5 Really difficult to understand the mechanics, but very cool and on point with the theme! Like the sounds also
Oct 6 15:54:04 38m 16s Disco Loop ♥ 1 I was surprised how well moving in rhythm works, it really feels like a rhythm game! Love the art style, you have managed to build a strong mood with simple graphics.
Oct 7 18:28:44 26h 34m OrboROS ♥ 1 It took me a while to figure out what I was supposed to do, maybe the player controllable object could have been more distinct visually from the collectables. It was also pretty hard to catch the containers. Great idea and impressive execution without a game engine!
Oct 7 22:10:15 3h 41m Precious Pergatory ♥ 1 Loooove the aesthetic! Sounds and graphics top notch. Actually laughed out loud at the "ow" sound. The lighting was a nice touch too. Controls a bit confusing.
Oct 8 08:28:59 10h 18m Cotton Candy Dream ♥ 1 Very cool game, you managed to make it look good even with so few polygons. Just add some chill background music and I could have played it for a long time!
Oct 8 08:37:50 8m 51s The Same Odyssey in Space ♥ 2 Very cool and engaging game! Sound design is also spot on. I like that the rooms are randomized, makes it challenging but satisfying when you finally make it.
Oct 8 08:47:15 9m 25s Unloop Them ♥ 1 Cool game, haven't one like this before. A lot of content (although a bit repetitive), huge map. Being able to only pick up one item at a time makes it maybe more laborious than necessary. Mouse was really sensitive at least for me, view kept turning to the wrong direction which took a little bit out of the experience. Loved the references too, it was fun to find all the characters. I managed to fall off the map :( https://i.imgur.com/xYPhndl.png
Oct 8 08:52:44 5m 29s LöwÖrbit ♥ 0 Awesome music, best I've heard so far. Solid game too. Just chilling and shooting some asteroids :) Only complaint I have is that I didn't really feel the loopiness, all it seemed to do is reset the timer.
Oct 8 12:28:48 3h 36m Mad Wheel : Furry Maxster ♥ 2 Incredible! A familiar genre combined with a familiar theme in a humorous way. The cheering sounds and graphics of the audience really completed it. If I have to nitpick something I would say that the taking damage/hitting obstacle sound doesn't fit in very well with the rest of the audiovisual theme, maybe it could have been something more brutal?
Oct 12 08:15:38 91h 46m Cashier Every Day ♥ 1 Incredible game, maybe the most fun one I've played here so far. The mechanic was solid and everything worked smoothly. It really felt like the limiting factor in my success as a cashier was my own skill, not the game mechanics. Maybe the level design could have been fine-tuned a bit more - on Thursday and Friday it become impossible to satisfy most customers. Or maybe the difficulty was intentional.
Oct 12 18:59:10 10h 43m Stuck While True ♥ 1 Very cool! The first ~5 puzzles were maybe unnecessarily simple, but I guess they were needed to introduce the mechanics. Also the next thing I would develop is rotating the cubes in some way that's easier than just pushing them in the right angle.
Oct 13 08:24:17 13h 25m The Facility ♥ 1 Very nice! Mood was set from the beginning and the music alone made it worth playing. I want to continue the story!