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Eckkert

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TimestampSince previousGameEckkert's comment
Oct 5 22:44:31 TrainLoop ♥ 2 This game is quite reasonable. It took me three levels to understand the connection between train color, track color, and winning, but once I did I found it to be an enjoyable puzzle. Good job!
Oct 5 22:49:54 5m 23s Loop Room ♥ 1 Plenty of stressful near-misses. :)
Oct 5 22:52:42 2m 48s HamsterLoop ♥ 1 Clever, and not too difficult. I was hoping that someone would make a hamster wheel game. :)
Oct 5 22:57:21 4m 39s Loopy Orbits ♥ 1 This is very creative. I soon noticed that the orbits weren't geodesics , what's the math behind them? It kind of reminds me of Bezier curves. I liked variety in the planets, were they procedural?
Oct 5 23:07:25 10m 04s Stuck in a While Loop ♥ 0 One of the few Unity browser games that I was able to run. No framerate issues for me, you produced a good web build. I had some trouble getting the robot to move though, I typed "motor.left=1\n motor.right=1" and the arm extended.
Oct 5 23:46:20 38m 55s Need More Space ♥ 8 Our sister game. :) Thumbs up from one "running around on a planet with a temperature bar" team to another. All I get on Web Unity (ubuntu) is a black screen with UI stuff on it, though. The game doesn't seem to be working for me.
Oct 6 00:12:45 26m 25s Loop Online Mmo ♥ 1 A quite ambitious idea. Not many people take on multiplayer for Ludumdare. Fewer get it working. Great job.
Oct 6 00:24:58 12m 13s My Summer Roller Coaster ♥ 2 Funny, I liked how the customer rating didn't even drop when people fell off.
Oct 6 00:40:07 15m 09s Spirit Journey ♥ 3 Wonderful art and an intriguing mechanic! I was looking around for a way to accelerate the bar (the game has a lot of waiting when you know the solution), so I mashed my keyboard... and the game froze. I was able to figure out that R triggered the stone thing and K paused the game. You might want to write those down somewhere. Also, great job on the coding, it ran well and wasn't a huge file. (I am happy not to have another copy of Unity on my hard drive. ;))
Oct 6 00:47:17 7m 10s Demongraft ♥ 3 Clever idea and just the right length.
Oct 6 00:49:16 1m 59s Project Cybold: Operation Ludum47 ♥ 1 What port does the game run on? I didn't see that written anywhere.
Oct 6 19:45:58 18h 56m Redneck Raceway ♥ 1 Very difficult driving! Reminds me of the canal level in Half Life. ;)
Oct 6 20:00:39 14m 41s Quantum Loops ♥ 1 It took me a while to figure out, but I was able to understand it eventually. I also wrote a WebGl engine for this jam (although I used Javascript). The advantage of drawing on the 2D canvas like you did is text rendering. We used text sprites in our game, because text in WebGL is not easy!
Oct 6 20:04:28 3m 49s (Nu) Da Drum ♥ 1 You're back! I remember your game from LD 46. I don't usually use Windows so I'll have to download the game later, but I'll be sure to play it when I get back.
Oct 6 20:08:03 3m 35s Super Platypus Drifter ♥ 3 Interesting controls, it felt like I was pulling a bowstring. I appreciate the 2001 space odyssey reference. :)
Oct 6 20:09:39 1m 36s loop runner ♥ 2 Something you might find helpful to know: Github has a "releases" feature that might be helpful for the zip serving you're doing.
Oct 6 20:26:49 17m 10s CRYSOPHILIST ♥ 1 Thumbs up from another WebGL team! I see you used D3, that's a good library. I think you did a good job on the procedural generation, platformers are particularly hard to generate.
Oct 6 21:05:03 38m 14s Circular Dependencies ♥ 2 I liked this game a lot, it was one of the few LDjam games I played to the end. The only suggestion I can think of would be to have each jump time be shorter than the last, during a single keypress. Then the frog would accelerate when you were crossing large distances in a straight line. Great work! Advice for Linux users: Do a chmod +x in the terminal on the game's executable to make it runable. It runs fine after that.
Oct 7 02:35:44 5h 30m Shadow Loop ♥ 1 Definitely the fastest-loading Unity game I've seen. It's a great build.
Oct 27 04:39:05 482h 03m Loopsky ♥ 0 This is quite a nice game. For one thing, it is one of the few Web-based Unity games that actually works. :) I enjoyed the puzzles as well.