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Feedback comments for LD47
Ashkman's games and stats for all events →
| Timestamp | Since previous | Game | Ashkman's comment | |
|---|---|---|---|---|
| Oct 6 02:55:57 | Dr.Loop's Final Run | ♥ 2 | The game looks so cute and I love how you've used the loop mechanic. Great job! | |
| Oct 7 01:58:58 | 23h 03m | Stuck on the Train | ♥ 1 | That was so fun! I loved the graphics and dialogues. Also it was a pretty neat idea to have a limited time, it took me quite a few tries but I finally got the bastard! Great job. |
| Oct 7 02:12:16 | 13m 18s | RevolveWare | ♥ 1 | The game looks so good and the minigames are so simple yet so fun. I just wish the difficulty increased more as you progress, I did 25 games and I didn't really feel the games were getting any harder. Great job overall! |
| Oct 18 15:32:25 | 277h 20m | What Goes Around | ♥ 1 | It's a really fun game and I really like the fact that you included so many options (especially time scale seems like a really cool idea for a game like this) One suggestion I have is to include an option to turn off auto shooting, since the game is so chaotic it would be better to be able to shoot whenever you want. |
| Oct 18 16:02:44 | 30m 19s | Fun Colors | ♥ 1 | It's so simple yet so addictive! Gets pretty difficult very soon but I think that's fine. Btw it's always better to have a WebGL build for game jams, more people are likely to play your game if they can just play it on web. |
| Oct 24 03:45:41 | 131h 42m | Ragtime Loop | ♥ 0 | That's a very well made game, I love how everything is explained to you in tutorial and the game is pretty addictive. I could move to this tune all day I saw some people said control is unresponsive, aren't you supposed to move on beat? or the control's actually unresponsive? :D |
| Oct 24 22:06:23 | 18h 20m | Arcternal | ♥ 2 | The game looks amazing! You're really used particles nicely and I like how it looks like you're actually moving in circles. Also collecting fairies feels so great :D I just want to find all fairies instead of shooting Great job! |
| Oct 24 23:16:19 | 1h 09m | Out Of The Loop | ♥ 0 | It's a very creative game but it took me a while to get a hang of it. The copy/loop mechanic is implemented nicely but the tutorial is not very effective, I feel like you just have to try it until you understand how it works. Also I liked the simple visuals, especially outdoor areas. Great job overall! |
| Oct 25 15:41:50 | 16h 25m | Monotony | ♥ 0 | Interesting game, perfectly shows the frustration of having a 9 to 5 job :D I just wish there were more consequences for not failing to sleep/eat/etc, maybe a lose mechanic when your sleep bar reaches 0 Good job overall |
| Oct 25 16:25:12 | 43m 22s | Inferno of Espantalho | ♥ 1 | Interesting game, I feel like if you just invested more time in couple of things it would've turned out much better. Here's some suggestions I have: -Since the player always walks on the same Y axis, you can just set a limit for the jump Y axis so it doesn't go up forever, of course there are better ways to do it but this way would be pretty easy to implement -Add some sort of impact on hitting grasshoppers, maybe a simple particle system or a very subtle screen shake -X key is a kinda weird choice for attack since most people probably use WASD to move -Some simple sound effect for attacks and jumps would go a long way |
| Oct 25 16:57:24 | 32m 12s | Temporal Tether | ♥ 0 | Yeey I fixed the time :D Nice concept and it's pretty well made, I like how you included arrows that show where the next crystal is and the game looks pretty cute. I was a little confused why I was getting teleported back at start but figured it out eventually. |
| Oct 26 20:14:57 | 27h 17m | Hula Hype | ♥ 0 | Great game! I couldn't get past 2000 but I really enjoyed the gameplay and beautiful visuals, having to dodge people and keeping the hoop up was an interesting challenge. I just wish the hoop was kinda closer to center of the screen so I could enjoy the amazing art you made for this game more. |