Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Tobias Bodewig
Feedback comments for LD46
Tobias Bodewig's games and stats for all events →
| Timestamp | Since previous | Game | Tobias Bodewig's comment | |
|---|---|---|---|---|
| Apr 21 09:56:31 | Tree of Life | ♥ 1 | Nice Game. I was a bit frustrated in the beginning because the towers waren't able to hit anny thing until I found out you have to upgrade them before they are able to hit with anny precision. Espatialy with the fast ants it seems a bit random if you are able to hit them or not becaus they are moving faster than the projectiles. | |
| Apr 21 10:22:48 | 26m 17s | Bloodline | ♥ 1 | A verry nice and hard puzzle game. I really enjoyed playing it. The only thin that bothered me was when you manage to create a group of 4 germs and they disappear you instatnly get "rewarded" with a bunch of new germs. I think a slightly longer delay unitll new germs are spawnd would be nice to have atleast a small moment of releave. |
| Apr 21 10:49:14 | 26m 26s | Keep it afloat! | ♥ 0 | Unfortunetly there are no ships spawning for me. So game is prety boring. Maybe it has to de with the patch 28 min ago. |
| Apr 21 11:04:15 | 15m 01s | Me. Fire. Run. Cave. | ♥ 1 | Nice little platformer. But I found it realy difficult to stun the enemies half the time I was hit by them instead of stunning them. And I also encountered the bug where you freese if you hit the edge of the platform, multiple times. |
| Apr 21 11:10:49 | 6m 34s | Dumbulance | ♥ 1 | Fun little game. It took a bit to figure out how the controls work. |
| Apr 21 11:32:19 | 21m 30s | Spirit of the Tree | ♥ 2 | I really liked the graphics and the music. Ecpecialy that the music changes whith the amount of ennemys. But i had some difficulites with judging if I was hitting the enemys. I also witnessed that the game freezes upon death and that sometimes the enemys get stuck (mostly on diagonal movements). |
| Apr 21 11:44:02 | 11m 43s | Cells Alive | ♥ 1 | A verry good idear but i found the controls a bit challenging. And at some point every cell I spawnd dissapeard after one second. |
| Apr 23 08:33:52 | 44h 49m | Keep it alive | ♥ 1 | Nice little game! I liked haow the projectile deals damage to everything it touches and how coherent, if simple the graphics are. But i would have liked some indikation of the cooldown time. Something like a progressbar or just changing the texture of the wapon. |
| Apr 23 08:55:16 | 21m 24s | Saving Caesar | ♥ 2 | It wasn't able to play your game on my Laptop(i5 Geforce 740M). It ran at 5 - 10 FPS and I wasn't able to beat the second wave. So I didnt rate your Game. But as far as I could tell It looked pretty nice and had nice music. |
| Apr 23 09:05:00 | 9m 44s | FEED ME | ♥ 2 | A very good concept implemented in a fun little game. I liked the graphics style and the animations. But the movement felt a bit uncontrolled and in the last phase the player character got a bit to tiny on the screen. |
| Apr 23 09:49:58 | 44m 58s | Cubic Currency | ♥ 0 | A very well polished game! Impressive for 72 hours. The game play, graphics and audio feel good and fit nice together. But after e few days it feels very repetitive. And I encountered a bug where the available uses of powerups sometimes jump up by 10 if you use them. |
| Apr 23 10:00:48 | 10m 50s | Firesoul | ♥ 5 | Nice visuals and audio. Interesting concept that you are not able to leave the radius around the fire. |
| Apr 23 10:21:34 | 20m 46s | No Signal | ♥ 0 | Fun little Game. I think i spend more time flying thrghou the air then walking because I hit a moving car and was slung into the air a few storries high. But verry fun to play and bounce around. |
| Apr 23 19:28:40 | 9h 07m | Virus | ♥ 2 | A fun little puzzle game with some unique mechanics. I got stuck at lvl5. It took a while to figure out how the blue cells move and how they shoot if they die. Sometimes it was a bit challenging for me to fire fast enough to kill the blue cells, maybe the timing could be a bit more forgiving. |