hornicar 2020-04-21 11:16
I really like the idear but it's hard to understand when you are killing the ennemy. Maybe a feedback of some sort would help ?
Foon → Ludum Dare Explorer → LD46 → Cells Alive
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2113 | 3.05 | 21 | |
| Fun | 2245 | 2.71 | 21 | |
| Innovation | 745 | 3.52 | 21 | |
| Theme | 1950 | 3.26 | 21 | |
| Graphics | 2044 | 2.84 | 21 | |
| Mood | 2183 | 2.69 | 20 |
I really like the idear but it's hard to understand when you are killing the ennemy. Maybe a feedback of some sort would help ?
Saw that manual in game is in russian so gonna give feedback in russian as well :) Идея сама по себе неплохая, но явно требует доработки. Очень понравилась генерация различных стартовых клеток. Непонятно, что конкретно я должен защищать - может стоит добавить какие-то клетки, которые как ядро, враги будут двигаться туда и у игрока хотя бы появится какая-то конкретная цель, кого защищать. Также непонятно, зачем вообще нужны рабочие и синие клетки, они скорее мешают, чем помогают. Наверное, ещё стоит симулировать все клетки, тогда всё будет казаться более живым, сейчас всё стоит и не двигается, пока ты не начнёшь двигаться своими клетками.
A verry good idear but i found the controls a bit challenging. And at some point every cell I spawnd dissapeard after one second.
I think the same as Hornicar : some more feedbacks would be great, especially on enemy death. There was also a problem on spawning new cell, since some of the cells I spawned were stuck between other cells, and at some point, every cell I spawned immediately despawned. It was really fun and interresting though ! :purple_heart:
Interesting concept. After losing many cells, I was able to build a good defense.
I preferred to use a small area of influence rather than a big one as it gives more control. But I'd suggest reducing the speed of the movement when the area is smaller, as cells easily get out of the area.
Intriguing concept. It took me a while to figure out what was going on, but eventually it started to make sense. This is a very unique and creative engine idea, and it's different from all the other things you see out there. I bet it would make a very interesting game if developed further.