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Feedback comments for LD46
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| Timestamp | Since previous | Game | thomasward's comment | |
|---|---|---|---|---|
| Apr 22 08:02:25 | Just a Stroll | ♥ 2 | The game is quite fun and I liked the gameplay, which was really simple, yet challenging. At first it seems like it's an easy one, but later on it's gets harder and harder. I managed to get 710 and I stopped after this score. What I liked: - simple gameplay - oldschool graphics - psychedelic music What I didn't like: - bread throwing mechanism was too weak from gameplay side - it didn't give that much and the bread was really limited anyway My ideas how to develop the project: - add more psychedelic music and some gameplay mechanism that makes the game more hallucinatory - make some big obstalces that entirely block the player - poisoned bread maybe, which kills the bird that eats it? Overall score: nothing mind-blowing, but a very solid and fun title. I definately enjoyed it! | |
| Apr 22 08:31:33 | 29m 08s | Task Manager | ♥ 2 | Short game, quite fun, but gets boring really fast. What I liked: - The quests felt like a real thing. Altough my bosses in all my recent jobs were much better, I still had to bring them water or coffee all the time. And they got crunky without it. 😢 - Swift animations and graphics - I just really like this visual style! (Although, again, it gets boring really fast) - Interpretation of the theme - the fact that the game gets boring quite fast is a great way to express a boredom of a pointless job that you have to "keep alive" in order to economically survive - this is great! - (Almost) no feedback from the boss: this makes the game feel real too What I didn't like: - There was quite a lot of free space in office which could have been filled with more content :) - The office atmosphere was lacking, mostly due to no toilets (this would have been a nice quest) or social rooms. - Lack of sound is annoying (and I didn't like the music too) My ideas for further work on the game: - you can add more rooms with content - make an ending: good and bad one - maybe a few easter eggs to Kafka novels (this game has some "The Trial" and "The Castle" vibes) Overall soundly: Nothing extraordinary, just a simple, nicely made game for about 10 minutes of gameplay. I'm probably going to forget it soon and remind myself about it after some "The Office" rewatch. PS. I **didn't** have this VR bug @solitudedude mentioned (if this even was a bug...) |
| Apr 23 17:16:08 | 32h 44m | Protector | ♥ 0 | I liked this game, although it wasn't nothing mind-blowing or extraordinary. What I liked: - Gameplay, which was really fun and enjoyable. I had to think a bit to keep on moving forward. - Graphics. Some might say they were lacking, but personally I really enjoyed the visual style. What I didn't like: - Mechanics and controls. The idea isn't that innovative and the controls are really unintuitive. It really lowered the fun I had. - Some bugs: Twice I bugged on a first bigger hole and couln't get out. You ought to fix this. :) |
| Apr 23 17:27:10 | 11m 02s | city beats | ♥ 3 | It's simmilar to flappy bird, but much more boring. The gameplay is really simple and I didn't really liked it, even though it might fit a mobile game. And why the hell did you call me a loser? :( The only good thing here were graphics, especially variety of objects that were falling down. |
| Apr 23 17:40:29 | 13m 19s | The Priest and the Bandits | ♥ 1 | I loved the gameplay, which was challenging at first, but after a few minutes I mastered the controls and easily escorted the clergyman to the church. I liked graphics and an awesome mood the game had. The biggest flaws were graphics (I liked the style, but they could have been a bit better anyway) and "cut" ending. "You won" wasn't just enough... |
| Apr 23 17:53:00 | 12m 31s | Jezebel and the Flame | ♥ 1 | Yay, I saved Terrence! Yet the story was lacking and, well, the game was plainly too simple. Unfortunately I didn't like the whole idea too. Why there was no choice to talk to the Major that some crazy-ass witch changed a village member to a bloody flame? I would have loved to grab a pitchfork and kill her. Okay, jokes aside, the story wasn't bad, was just not enough for an adventure game. All the other things (graphics, sound etc.) were great. |