Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Pavel Kouril
Feedback comments for LD46
Pavel Kouril's games and stats for all events →
| Timestamp | Since previous | Game | Pavel Kouril's comment | |
|---|---|---|---|---|
| May 4 18:57:21 | Keep IT Alive! | ♥ 2 | I liked it, but the controls felt kinda cumbersome. I'd expect the shooting go in the direction of the mouse pointer tbh, which I felt was not happening. Good idea and nice graphics though! | |
| May 4 19:03:01 | 5m 40s | Affordable Pet Care | ♥ 1 | Sometimes, when multiple people showed up to pick up/bring in the animal, I had no idea what they wanted, because the letters overlapped. Also, I don't really see the connection to the theme, but it was a fun play overall! |
| May 4 19:16:36 | 13m 35s | Friday at Barney's | ♥ 1 | What a nice game! Really enjoyed the graphical style! |
| May 4 19:25:14 | 8m 38s | Leafed Behind | ♥ 1 | Nice game! I liked the buzzing audio to be honest, and the idea of the game. Finished it on my second try. |
| May 4 19:29:24 | 4m 10s | Sourdough Finisher | ♥ 1 | Nice game for sure, even though I am not a fan of text games that much to be honest. Had fun with it though! Just the looping music got annoying after a while. :) |
| May 7 15:52:24 | 68h 23m | It's Coming Right At Us | ♥ 1 | This is a fun game, but I would prefer more explanation to be honest, took multiple tries before I understood it. Also, a with simple game like this, WebGL build would be nice - I don't think there's any technical limit why it's not possible. :) |
| May 7 16:00:08 | 7m 44s | Welcome Home | ♥ 1 | Nice game! Took me a while until I was able to figure out what to do - some in-game tutorial/explanation would be really nice. As others have suggested, the cooldown for moving zombies is too long. |
| May 8 06:57:26 | 14h 57m | Corruption | ♥ 1 | At first, the jumping got a while to get used to, because I don't really play platformers - but it was a nice fun game. :) |
| May 8 07:24:12 | 26m 46s | The Last Tree | ♥ 0 | The game looks amazing and is nice to play, but the camera movement (and player movement) felt iffy. Too slow I'd say? I liked the mood, including the post processing and everything. Audio was great as well! Good job! |
| May 8 07:40:38 | 16m 26s | Deliverey (VR Only) | ♥ 0 | I definitely respect that you wanted to try something new, but the game unfortunately has LOTS of issues: - The long range grab mechanic was really iffy - The car was jumping around too much on the speed bumps; turn down the spring force - I heard some stuff around me, sounded like gun shots, but just prolly was one package I had in the back jumping around? - I was not sure how to get the package tracking show up, or more packages, so I just drove around with one package in the truck to test the game - Last but not least (and that was probably my biggest frustration by far); WHY, just WHY, would you put a continuous movement on the character? That shit is truly disgusting, and it's hard to focus/do stuff when the world is moving around you |