Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → nodice
Feedback comments for LD46
nodice's games and stats for all events →
| Timestamp | Since previous | Game | nodice's comment | |
|---|---|---|---|---|
| Apr 20 05:14:16 | The Beat Keeper | ♥ 1 | Nice entry! I think the art is great, good details and colours. I like the speaker feedback you have when hitting although the game may have benefited from some form of visual feedback when the enemy gets hit, as I originally tried to time the hits to the song and was not doing enough damage to kill the enemy. Gameplay wise it does become abit spammy as that is the best way to clear out the enemies. Maybe if there were more variation in the enemies/patterns this would be less effective. | |
| Apr 20 11:12:41 | 5h 58m | Akula | ♥ 2 | I like the art style your going for, everything is pleasant and peaceful looking. The gameplay is nice, although I do think it is a little too difficult and seemed as though I would die before reaching food even without touching the sand that slows you down. Maybe the enemies are spawning too far away? A bug I saw is if you hold down up before the countdown the shark propels up and then eventually dies offscreen. Nice entry and really enjoyed the title screen/font! |
| Apr 21 06:17:09 | 19h 04m | Keep Dano Alive | ♥ 1 | Really enjoyed the concept and props for adding voice over and extra details to make it stand out! I think the gameplay is fun but I wonder if maybe instead of 1 coin per recipe finished you get incremental coins, 1 per 5 seconds for example. I say this as I found it hard grasping what I needed to do and if I had more coins I may have been able to find out without having to restart the game and reading the guide again. The idea for this game is great! hope you continue this one in the future. |
| Apr 22 08:08:22 | 25h 51m | Leaning plates | ♥ 0 | Simple mechanics but its fun to play! nice job on the execution. Love the way the person/plates sway when moving thats a nice touch. |
| Apr 22 09:02:57 | 54m 35s | Myrion Station | ♥ 1 | Really cool concept. I like it when the story/world is focused on in a jam game. Like some people have said the locking during dialogue is jarring and I think this game would benefit greatly from a reduced map size. I see the point of making it larger so you can get lost and lose your meters quicker however with slow grid movement it ends up being abit tedious. Would love to see this fleshed out more in a post-jam update! |