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Feedback comments for LD46
Meo-benderson's games and stats for all events →
| Timestamp | Since previous | Game | Meo-benderson's comment | |
|---|---|---|---|---|
| Apr 21 11:33:44 | Sunlit | ♥ 2 | Cozy little game. Audio is a bit repetitive though | |
| Apr 21 15:07:03 | 3h 33m | Antourage | ♥ 1 | Unfortunately my game froze twice in a row, so I never got to play. Which is a shame, since I've always been a big fan of Dungeon Keeper'esque games |
| Apr 22 13:33:29 | 22h 26m | Message | ♥ 2 | I liked the graphics, but the game was very short :) |
| Apr 22 23:09:18 | 9h 35m | Gaia | ♥ 1 | Music was chill, graphics were chill, being nature was chill. But dealing with humans was very not chill! :) |
| Apr 26 10:08:34 | 82h 59m | Desertification | ♥ 1 | Nice little entry, I like the "Cover art" |
| Apr 26 10:24:34 | 16m 00s | Movin' and Keepin' Alive | ♥ 1 | Nice first entry, especially for someone your age. I liked the art. The game was a bit hard, mostly because of the jumping being a bit unresponsive right after you've landed. But I like hard games ;) |
| Apr 26 10:34:52 | 10m 18s | For Ducks' Sake | ♥ 4 | I like the humor and the art. Interesting take that the ducklings follow you around. Sound gets repetetive quickly though ;) |
| Apr 26 12:58:22 | 2h 23m | Don't Go Grandpa | ♥ 0 | Cute graphics. Heartwarming theme and title. |
| Apr 26 13:00:38 | 2m 16s | Cthulhu: The Cult Must Not Die | ♥ 3 | The graphics are very nice. Your interpretation of the theme reminds me of our own game :) |
| Apr 26 13:01:45 | 1m 07s | Squatch Watch: Keeping The Myth Alive | ♥ 5 | I like the idea and the mood :) |
| Apr 26 13:03:04 | 1m 19s | Healing Quest | ♥ 2 | Really nice artwork and idea. I forgot I could move though, so didn't get very far :D |
| Apr 26 13:13:50 | 10m 46s | Death's Compass | ♥ 0 | Solid entry. Very original idea. It has potential. It needs a bit polishing for making the movement feel really smooth and flowing. Hit detection is a bit off, when you swing at them. Great art and animation. I ended up getting stuck in a wall when I used the grappling hook though. |