Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Jokku

Jokku

Feedback comments for LD46

← LD42   LD52 →

Jokku's games and stats for all events →

TimestampSince previousGameJokku's comment
Apr 21 18:13:28 Please! Keep me alive ♥ 1 Reminds me of Don't Starve (mainly the gameplay). I think the game has quite a good amount of content for a jam game. The graphics suited the game style but the water was little bit off putting. Sadly after playing for a while i lost my workbench and couldn't craft anything. Overall a good game that would benefit a lot from little amount of polish.
Apr 21 18:24:47 11m 19s Power On Home ♥ 1 I liked the genre of the game. It's been a while since I have seen a horror game in ld. After reading the who to play I got a good grasp of the game. I would have liked if the monitor had a digital font or something like that. The randomly generated layouts gave the game nice roguelike feeling. The graphics were little repetitive, I would have liked to see some color variation on the floors and walls of the ship. The title screen looked nice and interesting. I hope you continue to participate in Ludum Dare!
Apr 21 18:43:18 18m 31s ORB ♥ 2 The lighting was really something else. I haven't seen that kind of strong use of lighting in a 2D game before. It was really cool to see the aliens glowing while they charged towards me. The second lighting mode was a little bit weird for me. I thing the lights really made the game pop. I hope you will find more interesting uses for that lighting system in the future. The gameplay was unique. I think it combined elements of different genres well. Controls felt really sluggish to me. I would have liked way more snappier controls. But movement felt fast and I liked how you could dodge using your double jump and momentum. I saw that you had 5 person team working on this game and I think it shows really well in the polish of the game. I really enjoyed playing the game because of that polish!
Apr 21 18:59:37 16m 19s Keep THEM Alive ♥ 2 Characters textures and animation looked really good! and the game had a nice constant art style. The followers where cutely animated and death animations on those skeletons had a really nice pop to them. I think you had a good base game. I experienced few crashes when I and a slime hit each other at the same time. I hp bar would have been nice but I understand that you had limited time to create features. I hope we will see a pos jam game with more polish. All the shortcomings aside, what you had time to make was great!