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jaybaus

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TimestampSince previousGamejaybaus's comment
Apr 21 18:46:44 Server Defense ♥ 1 I enjoyed it, nice job :)
Apr 21 19:14:02 27m 18s Civilitris ♥ 1 Music and graphics are really nice :)
Apr 21 19:30:53 16m 51s Keep It Undead ♥ 2 A very solid game! I didn't immediately understand the controls or the goal, but once I did I really enjoyed it :) The art is really nice as well. Good job :)
Apr 21 19:48:44 17m 51s May2020-Attack Of The Karens ♥ 6 This is art.
Apr 21 20:03:59 15m 15s Cacophony: The Ballad of the Celestial Goblin-King ♥ 0 It took me a few tries to pick up the controls but I enjoyed it once I got to grips with it :) Good job!
Apr 21 20:30:12 26m 13s Tower Defence of the Heart ♥ 1 I loved it! I like the art :) and the music was glorious
Apr 23 19:05:34 46h 35m Gaia - Keep It Alive ♥ 1 It has a nice, relaxed pace to it which the music complements well :) Good job!
Apr 23 19:16:31 10m 57s Chicken Shuffle ♥ 1 A charming little game with a nice art style, I enjoyed it :) Good job
Apr 23 19:35:27 18m 56s SheepShot ♥ 0 All the elements work well together (music, graphics, gameplay) to create a nice aesthetic :) Good job!
Apr 23 19:51:09 15m 42s Floating Puffer ♥ 1 Interesting gameplay, I like the concept of the two characters depending on each other to stay alive :) Good job!
Apr 23 20:00:42 9m 33s The Ultimate Chicken Toaster ♥ 0 It's very challenging but the components all work nicely together and provided me with much amusement when I accidentally yeeted the chicken into the fire several times :) Good job!
Apr 23 20:16:28 15m 46s a plant called martha ♥ 1 A sweet little game with a simple but easy to understand interface and some charming humour :) Good job!
Apr 23 20:23:11 6m 43s CHAD THE BABY SAVER ♥ 1 Shooting felt good and some really interesting gameplay, particularly how the bazooka hurts enemies and helps allies, and how you control a different ally if you get kidnapped which has potential for interesting strategies. Sound and music is good too, really well done, I like it :) Only thing I'd suggest is maybe making the shooting end of the bazooka the long end, it feels like it's pointing the opposite way it's shooting.
Apr 24 18:22:30 21h 59m Wanted: Alive! ♥ 2 An impressively polished game (extra points for volume sliders) and a creative take on the theme :) Good job!
Apr 26 13:37:47 43h 15m Spooble: A Search Engine Story ♥ 0 A really interesting way to tell a story, it was very captivating. I played through a second time and hoped making different decisions would affect the outcome, the concept is already solid though so that would have just been the cherry on top for me :) Good job! EDIT: Just noticed you made this in 8 hours which is really impressive
May 9 14:29:15 312h 51m Space Jam ♥ 2 I'm impressed that you did all of this yourself! The controls feel quite smooth and I like that you took a familiar style of game and added the twist of shooting depleting the player's energy meter. I think a small but significant improvement could be if the enemies didn't drop energy boosts when they crash into you, only if you shoot and kill them. This would improve the risk/reward of shooting and more of an incentive to avoid the enemies, as currently it's easy to stay at 100% energy if you don't move and let the enemies crash into you. Overall, a solid foundation though and it felt good to play :) Good job!
May 9 14:38:17 9m 02s Puppy Peril! ♥ 1 I enjoyed it! It has a nice pace to it, I learned the controls and became familiar with how each enemy works really quickly and then the difficulty ramped up enough to give me a challenge that felt rewarding but not punishing. The game has a nice overall aesthetic to it with the sound, music and graphics as well. Good job :)
May 9 14:55:16 16m 59s Tile Rider! ♥ 1 I really like the graphics, animation and the music. There's an impressive level of polish, especially considering you made this all by yourself. It would be useful if there was some sort of mini map as I got lost in the game, and the attacking didn't seem to do anything to the animals that were attacking me. This might have been me not understanding the fighting mechanics but some more visual/audio feedback for landing a hit might help here. I expected the mouse to control the camera and A/D to move sideways as well so it felt a bit disorientating at first but I did get used to it quickly. Overall it's a solid game though, I particularly appreciated the particle effects for highlighting the objectives in the game :) Good job!
May 9 15:05:56 10m 40s Party ON! ♥ 0 I loved that! Looks like you had a lot of fun making it and I had a lot of fun playing it :) Good job!
May 9 15:21:03 15m 07s Coal Of Duty ♥ 2 I love the art style, the visuals and sound/music work nicely together too :) And the gameplay was pretty solid, I like that it only required one input for everything so was easy to pick up. Really good job, well done :)
May 9 15:34:25 13m 22s My First LD - Choosy! ♥ 1 I like it :) Requires good mouse precision so it's quite challenging but fun and addictive! The graphics and music are nice as well, I especially like Choosy and how he grows and animates when he eats :) Good job!
May 9 15:51:50 17m 25s Fire Keeper ♥ 1 This game has a lovely atmosphere to it with the ambient noise, sound effects, graphics and music. A really nice, chill game and the fog effects looked impressive, I liked how it cleared as you ran through it and lit the fires. The animation for swapping items could be a bit faster, it was frustratingly slow but that wasn't too much of an issue with the pace of the game. I played with a controller and I expected "A" to be the interact button for everything (chopping, picking up, lighting, placing logs etc.), currently RB is used for some things but this isn't communicated in the UI. I'm nit-picking though, it's a really really nice game overall and one you should be proud of :) Great job!