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Feedback comments for LD46
interface's games and stats for all events →
| Timestamp | Since previous | Game | interface's comment | |
|---|---|---|---|---|
| Apr 22 03:25:13 | twisty shooty | ♥ 1 | Took me some time to figure out which direction I was facing, which is of course needed for the WASD shooting. Reminds me of the old Atari Asteroids game :-) Interested to hear more about your Godot experience! | |
| Apr 22 03:37:01 | 11m 48s | Peacemaker | ♥ 0 | It's funny how some here are saying it was difficult, others too easy. I thought it definitely wasn't easy. Really liked the art style and mood. The love as weapon concept and filling up hearts was a nice mechanic. I did get to 0 on the enemies but nothing happened? |
| Apr 22 04:03:22 | 26m 21s | Dino spin | ♥ 3 | Really enjoyed playing. Very simple mechanics yet a really fun game and challenging levels. Great work! |
| Apr 22 04:29:33 | 26m 11s | Remember, Apollo | ♥ 1 | Great concept to blend the narrative with a simple mechanic (but not easy - some areas were hard to traverse) and stroll through the pixel art. I admit I missed the deer a few times and don't think I found the end. I will have to come back and try to finish it. Great game! |
| Apr 22 04:35:22 | 5m 49s | Promethean Legacy: Fan the Flames | ♥ 0 | As usual, some very deep mechanics. I'll admit I had some trouble figuring out what was going on while playing. The explanation in the beginning helps, but once I started playing I wish I good go back to some help (or did I miss that option?) Took me several defeats before I started getting the hang of it. Great work! |
| Apr 22 05:02:57 | 27m 35s | Giant Blobs From Mars | ♥ 1 | I was playing at first and couldn't really see the point. Came back and read some comment, and per what people were saying skipped to a much higher level. That was a lot better and it made sense! So I would agree, it builds to slowly, the first level seems pointless and I didn't get it. Maybe a few more clues to somehow indicate a cell is adjacent or not (red/green etc visual clues)? I think with a bit more polish to indicate the game mechanic, this will likely be a great puzzle game. Would play again, great work! |
| Apr 22 05:39:21 | 36m 24s | Northern Pirates | ♥ 1 | Good stuff. Moving the ship was tedious but overall you could argue that adds to the mechanic and of course a ship doesn't just turn on a dime anyway. I didn't play fullscreen at first and couldn't figure out why it wasn't firing, but it's because the mouse isn't captured so i was clicking outside the bounds of the game window. Going fullscreen solved that for me. |
| Apr 22 05:49:22 | 10m 01s | Don't Go Grandpa | ♥ 0 | Great jam game. Simple mechanic, simple but great graphics and music. Really great entry. One thing though, it's pretty difficult. Some tweaking and balancing can probably really improve the game; there's no good way to wait or get around viruses for example. Also can't pickup multiple items so to do one by one, so it seems almost impossible. |